I've just pushed a small demo update.
It has a new small tutorial to help people start the game properly, new music, and main menu artwork.
Maybe more, I honestly don't remember =P
Development update for the full version
SPOILER WARNING: Endgame and story spoilers.
It's been a couple of months since the last development update, so I want to briefly summarize what I'm working on.
Since LOTLW Devblog #36: The Stronghold, I have fully implemented the 9th story quest: Ordinary Ways.
This quest introduced a new area: Contingency Point No. 1, new consumable items, a "secret boss" with a very unique reward item, and a new ability.
![](https://clan.fastly.steamstatic.com/images/35157834/9edf67e74209147add4e65fec6b3346d14c6f468.png)
![](https://clan.fastly.steamstatic.com/images/35157834/7ba31acc70bfe36b1f18f081cfa1b7c085da790d.png)
![](https://clan.fastly.steamstatic.com/images/35157834/e93a0e3d48768a4fd134d3b04127cb325b457cc6.png)
![](https://clan.fastly.steamstatic.com/images/35157834/622cb8e55c58f8540516745d3a4d3f0a2a23fa32.png)
![](https://clan.fastly.steamstatic.com/images/35157834/28e1badc42d2b4a18bd3c785762ee0bad25a8e82.png)
![](https://clan.fastly.steamstatic.com/images/35157834/339f95a8338bf9ce1a70ac1d35f13a075d429096.png)
![](https://clan.fastly.steamstatic.com/images/35157834/af3d56cb1b018593eb53b8445697423a0d5663ff.png)
![](https://clan.fastly.steamstatic.com/images/35157834/191ae5cddf3ed0a75aa4e9b4cd6d16c6df409fc1.png)
![](https://clan.fastly.steamstatic.com/images/35157834/4684c3e8456de93f50e71ae8c45ef47061db90ee.png)
![](https://clan.fastly.steamstatic.com/images/35157834/f42704ecb435c5ba7960698f123b4634c34f5eb7.png)
![](https://clan.fastly.steamstatic.com/images/35157834/9b6aaf35a45a8d62eaf58c19539bb65c78b43a19.png)
After all of this, I began working on the endgame area of the game: The fallen city of Korrev.
It started on September 17th, when I designed the main area of the Korrev:
![](https://clan.fastly.steamstatic.com/images/35157834/72bf0549b925a64b1b0fe5a8a6c0eeb7f5a29418.png)
After that, I had to choose colors and themes for the city tileset.
I've settled on the "Dune City" tileset.
![](https://clan.fastly.steamstatic.com/images/35157834/fd53fdddca6d5361db455aaac76c777981a05d69.png)
It may look a bit unimpressive in this mock-up, but once I've done it'll be much more detailed, colorful, and fitting for a melancholic city area.
This is how the building of the Korrev has been going:
![](https://clan.fastly.steamstatic.com/images/35157834/8ab9011752a31f5ab8c3845c49884949fdab450d.png)
![](https://clan.fastly.steamstatic.com/images/35157834/44fdfceecaf4d3512d04082bab468658c1ffb0dd.png)
![](https://clan.fastly.steamstatic.com/images/35157834/80b9e454dff2c6daf37d4f19ed911509bd0d3b77.png)
![](https://clan.fastly.steamstatic.com/images/35157834/67e8ddf2e85fd4bf628733bcf39d843c0e5eba30.png)
![](https://clan.fastly.steamstatic.com/images/35157834/ffe8d1983cb180d5064e984bd00650b2f8da906e.png)
![](https://clan.fastly.steamstatic.com/images/35157834/9a69d1f836b66ae09ccccca32f1f6de3a11a035b.png)
After reaching this point with the Korrev progress, I have put it on hold to implement a small tutorial.
![](https://clan.fastly.steamstatic.com/images/35157834/59a6849fbe7e53caf4788eb1dbaf10e3a57be14b.png)
And now you've all caught up!
From now on, I'll be diving deep into the building, which I am quite excited to do!
Until next time!