James Bond stories (at least the movies) are pretty crappy semantically the way I remember. Mystery stories also don't often have semantic ideas, and rely purely on the suspense. This is the difference between getting the thrill as you ride on a roller coaster, as opposed to the outgoing girl-next-door draging a nerd onto a roller coaster. You can tell that it is not about the roller coaster, but can you see what the meaning from this very small situation?
Quote: I usually prefer stories that wrench your guts, instead of those who leave you thinking and analysing long after what was the intended meaning of the author.Semantic, Emotion, and Thematic contents are not tradeoffs of one another. For the same presentation, some audience may wrench their guts, some may leave thinking and analysing, and some may do both. Semantic contents in a story are usually presented subtly, although most of the time they are shown explicitly through dialogues. For the roller coaster example above, the content is not presented through dialogue. It is usually symbolic, figurative, or embedded in the story.
Quote: But when you want to convey MEANING, you simply do so by making it evident and simple. When you want to convey EMOTION, you go for the words that will convey images. For if you try to use emotion-creating images to convey MEANING, you end up loosing your readership on what they are reading, and come to wonder over the meaning, which is NOT what you should get in the end. You should get someone o says "it's brilliant" because, suddendly, they've understood it all, like in a mystery story. They shouldn't think it's brilliant because it's obscure (note the oxy-moron...).The principle behind conveying meaning and emotion are the same, you do use symbols and images. You don't lose readership. Think Forest Gump. It has meaning and emotion. Think Romeo and Juliet again, it has meaning and emotion. There is a difference between presenting something seamlessly and being obscure. I guess it depends on how you read. The semantic idea of the story is usually seeded at the very beginning, like a thesis being introduced in the beginning of a paper. When you read a story there are three threads you are following. Just like the other two threads, the Semantic presentation has its own development and climax. In strong designs, the three threads are synchronized, such that the revelation of the semantic development coincides with the emotional and thematic climaxes. What this usually means, is that the villain represents a force in the semantic presentation. You are not just beating up the villain, you are declaring a view and rejecting the (corrupted) perspective. Don't you remember the situations where the hero beats the villain, and says something meaningful about why the villain fails? In order for that to work, the story needs to have developed the argument all along. The conflict has a meaning, arguments are explored, evaluated, and an understanding is achieved through the debate. This is certainly not the only way to presenting a semantic idea.
Quote: In my opinion, which I happen to share with myself, the reader should end your story with a feeling which can be anything BUT puzzlement. Pleasure, joy, sadness, hatred towards a character, sense of loss, anything but a sense of puzzlement towards what was your real meaning.Two things. First, having a story with a thought provoking meaning certainly does not mean the story will end with a sense of puzzlement. Secondly, I don't see anything wrong with ending the story with a puzzle only the reader can judge. The example again is Rashomon. The plot ends in an ambivalent ending because each of the eyewitnesses had a different account of the crime. However, the meaning of the story is clear. Each of the individuals was hiding its own weaknesses and faults. And the semantic presentation further leaves the open-ended question of , "If that is true, what is trust? How does this view affect your view on trust?" (where the monk finds himself suddenly no longer trust the farmer for giving shelter for the abandoned baby, and is disgusted by his own presumption of evil intention on others.)
It is just like an essay where you end the paper with further questions.
Quote: Either it is plain, or it does not have it's place in there. Reflecting on what I just wrote, I come to think that maybe THAT was precisely what you were trying to lead me to...I have no clue what your assumptions are.
But if THAT was where you were trying to get me to, WHY DIDN'T YOU JUST SAY SO? There was no use for damn long complicated words!! gaaaah!! :D
Quote: When you start adding meaning to facts, you forget about the stories, and start telling TALES and FABLES.Designing a story with semantic goals is not like adding meaning to facts. I don't think you can say the result will be a fable. It is not uncommon that stories have meanings. Super Size Me has a meaning.
Quote: Anyway, if you want to have a story about a theme, then it is because you are interested in this theme. I am not interested in themes, on the whole. I am more interested in people acting. Doubting. Suffering from choices and actions. Failing. Or only partially succeeding. Now you know what I like to write about, YOU tell me what the probable semantic content of my stories are.In another thread you talked about dreams. Do you interpret them or just leave them as is? If you don't interpret them, it should be quite obvious that the same ideas will permeate through your perspective and writing. For example, what are you doubting in life? What is the cause of this doubt? What are the views other have on your doubt? How do you reject their solutions so that you can keep a losing streak? Why is the losing streak prefered? What is it hiding? In what ways does the character not want the failures explained?
The semantic idea seems to be about how sometimes you have exerted 110% but you still don't get what you want. Related questions include "is hardwork pays off just a myth?" "What are the real differences between those who succeed and those who fail?" "What can you learn from the situation?" "Is this futile to try?" "What is it that drives someone to try again and again despite failures?"
For the story I would probably write about a group of average married guys sitting at the bar, talking about their discontents failures and misfortunes. Kind of jaded, beaten, and uninspired. They are just kind of hanging on, reacting to various problems in life, don't really know what they want in life anymore. Then something happens to bring them together. What happens:
Dictionary: [Ictus, Pasterization, Spokesman]
Ictus: A sudden seizure
Pasterization: the process of heating to kill microorganisms that could cause disease
Spokesman: A man who speaks on behalf of another or others.
1 min inference:
One of the failing guys turns out to be a writer called Dave. One night while the guys are still drinking, Dave has a seizure and dies. The guys are listed as his only 'family'. One day the guys go to his apartment to clean up, and discover an unfinished story and script that Dave has been writing. The story is about the very group of guys, in a tone that is equally humorous, touching and sarcastic. The guys thought maybe they should finish it. They work on it, but of course there are more problems and disappointments in life and the group of guys eventually parted.
This leaves many years later, a daughter of one of the guys discovered the manuscript. She had hardly got to know her father, and did not have a good impression about him. She read the manuscript, and was touched by what her father really thought about her and her mother. She realized that there were five more of the manuscripts from the other guys, and decided to deliver them back to their families.