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API to get string factory from the engine?
Started by
HenryAWE
with
2
comments, last by
WitchLord
4 months, 3 weeks ago
AngelCode
Update on a few recent upgrades
Started by
khawk
4 months, 4 weeks ago
gamedev
gamedevnet
GDNet Comments, Suggestions, and Ideas
Pick-a-Pet: Puzzle Magic
Started by
elijahcruz0126@gmail.com
4 months, 4 weeks ago
vs
online
Puzzle
Hobby Project Classifieds
Program to capture part of game screen, enlarge it and display on 2nd screen
Started by
glynd02
with
2
comments, last by
glynd02
4 months, 4 weeks ago
Graphics and GPU Programming
Auxiliary Object Not Provided When Using Type in Template Array
Started by
bhair
with
1
comment, last by
WitchLord
4 months, 4 weeks ago
AngelCode
Anyway to do DOF & MotionBlur just based on 1 image & its depthImage?
Started by
gpu
4 months, 4 weeks ago
DOF
MotionBlur
Shader
Graphics and GPU Programming
Advertisement
Writer Seeking Team Members
Started by
DarkHarmony71
with
-1
comments, last by
gamestudio
4 months, 4 weeks ago
Hobby Project Classifieds
Cross-Platform Networking API
Started by
scruthut
with
3
comments, last by
frob
5 months ago
cross-platform
network
api
Networking and Multiplayer
How do you integrate player feedback into your games?
Started by
veronicawinston
5 months ago
games
gamedev
gameinterface
Game Design and Theory
Optimised path
Started by
Calin
with
11
comments, last by
Calin
5 months ago
General and Gameplay Programming
How do I make the dialogue system more engaging?
Started by
jaroddjl
with
1
comment, last by
a light breeze
5 months ago
GameDesign
Dialogue
dialogues
Game Design and Theory
How to store 1 channel 32or16 bit float in FBO on Android such as Qualcomm, arm,etc.
Started by
gpu
with
2
comments, last by
gpu
5 months ago
Graphics and GPU Programming
is there better format than PNG to store R16uint depth data as ASTC has precision artifact on Android?
Started by
gpu
with
2
comments, last by
a light breeze
5 months ago
Graphics and GPU Programming
An attempt on creating my own gaming superhero universe
Started by
jaroddjl
with
-1
comments, last by
jaroddjl
5 months ago
gamdev
indiegame
gaming
Your Announcements
how to remove these artifacts?banding, jaggy. Thanks!
Started by
gpu
with
7
comments, last by
gpu
5 months ago
Artifacts
antialiasing
filtering
Graphics and GPU Programming
Why are Picture in Picture scopes in games such an expensive effect? They seem like they could be easily optimised.
Started by
aaandreeew
with
2
comments, last by
aaandreeew
5 months ago
Graphics and GPU Programming
Looking fr a Programmers
Started by
vladimir7
with
1
comment, last by
vladimir7
5 months ago
Hobby Project Classifieds
Introducing RGFW: A lightweight Single Header Windowing framework & GLFW alternative
Started by
colleagueRiley
5 months ago
glfw
c-programming
single-header
Your Announcements
How do you stay motivated during long development cycles?
Started by
veronicawinston
with
1
comment, last by
arly
5 months ago
gamedev
developers
developer
GDNet Lounge
Gods Of Fire testing
Started by
GodsOfFire
5 months ago
game
dragons
pvp
Indie Showcase
The Graphical User Interface tutorial part 4
Started by
spriggan
5 months ago
Your Announcements
different results when trying to change from makeNoise 3times into makeNoise 1time, but trouble when using DepthFBO, Thanks!
Started by
gpu
5 months ago
Graphics and GPU Programming
Beginning SDL2 - problems with simple code
Started by
j0mm0noer
with
5
comments, last by
Alberth
5 months ago
For Beginners
DX12 MSAA Help
Started by
radabe1
with
1
comment, last by
radabe1
5 months ago
Graphics and GPU Programming
How do you handle game performance issues?
Started by
veronicawinston
with
7
comments, last by
veronicawinston
5 months ago
gamedev
gameissue
gamedevelopment
General and Gameplay Programming
Multi resolution bloom.
Started by
LazyWaves
with
3
comments, last by
Saurabh Torne
5 months ago
Graphics and GPU Programming
what’s the best way to upScale the left pic to the right one, whether denoise or AA, thanks!
Started by
gpu
with
5
comments, last by
JoeJ
5 months ago
Graphics and GPU Programming
Game open source, source code, c c++ SFML GTK.
Started by
compsognathus
5 months ago
Your Announcements
Path of progression?
Started by
john6
with
25
comments, last by
Juliean
5 months ago
For Beginners
anyone fimilar with special GuassianBlur whose radius and weight are changing by uv?
Started by
gpu
5 months ago
Graphics and GPU Programming
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