I've been spending too much time on the looks of things, when I barely have enough time to get the functionality done.
I've added some shading to the main sprite and the rat so they fit in the world a little better:
I also modified the injuries so that less serious injuries have small text and more serious injuries have large text. Added a bar instead of text to show the healing of the injury. Also put in potions.
In the video I show the rat attacking and killing the rat. The rat has the same body system as the payer so it has the same stat effects. I also show how the potions will work, the healing potion heals the body faster because nothing is instant.
The major things I have left to do, is another few mobs, items, inventory, music, sound effects, and the dungeon generation.
Keep pushing forward.