Beastly Tools

posted in Beastly
Published September 11, 2021
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Had to spend about a day to finish up the menus and hook up to the actual save files. And hook up the save files to level loading.

Another good portion of the day was spent fixing bugs and refactoring code to make adding in new things less work and more stable.

And after all that, I could start working on getting the tools into the game.

Beastly Tools

So there's long range pushing, long range pulling, bridge building, destruction, and a decoy. Several fun puzzles are planned for these tools.

This gets the prototype to halfway complete. Still hoping to be done by the end of October.

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