Stop by to say hello and welcome to new author csliva!
Project Updates
- Shipyard Development - nerdboy64 goes over his save system for storing ship designs in his 2D turn-based strategy game project
- Making a Terrain Generator - TheChubu has some updates on his terrain generator including "blurring, rivers, some infrastructure for tool switching and a little splash screen"
- slayemin's Journal - slayemin has some screenshots of his very early 3D terrain rendering
- /* Why you crying? */ - JTippetts details a few minor tweaks to Goblinson Crusoe including workbench recipes, spell tome learning skill generation and a new level generator
- Overview Journal - Numenor has another example of Zothaar history, forming the backstory for his project
- 2d Game Creation - JD_Rushing is appalled after trying to use XInput/DirectInput for gamepad support and now is deciding between raw input and SDL
- Wilhelm's Journal - Wilhelm van Huyssteen has finished the reputation system and explains how this ties into the PvP. Also, a new gameplay video
- Caveman - Norman Barrows hasn't been around much lately but he's still been busy on his project and brings us up to date
- OddGames development journal - O-san updates on his project and also talks about renting his own little office and pondering crowd funding
- Mippy's Beehive - Mippy has a link to his latest project, a Frogger clone, as well as a link to a summary of the lessons learned
- Orange Chair Software Development - Navyman kicks off a series of posts this past week on various aspects of his latest project Portas Aurora: Battleline - A Collectable Card Game centered on space combat.
- RuinValor - Birth of Talos - riuthamus has some screens showing off the new torch particles
- DMD 'Ware - polyfrag has some new editor screenshots and a brief overview of the improvements
- The Bag of Holding - ApochPiQ has put in some more time getting his Epoch language compiler self-hosted and has gotten closer
- A Keyboard and the Truth - EDI shares the latest batch of screenshots for Revel Immortal
Game Dev Stuffs- et1337 makes games - et1337 shares two posts from his company blog: "Auto-generating JSON serialization code in Objective C" and "Simulating UIScrollView in Cocos2D"
- My attempt at making a platformer - AFS demonstrates how to use SFML's [font='courier new']setColor()[/font] method to change sprite RGB values to create a day/nite cycle programmatically
- Gamieon's Journal - Gamieon creates his own static class to wrap up Unity's [font='courier new']PlayerPrefs[/font] and improve some shortcomings
- A Keyboard and the Truth - EDI shares a few infographics covering the growth of the industry and how it was viewed by gamers, developers and consumers
- et1337 makes games - et1337 shares two posts from his company blog: "Auto-generating JSON serialization code in Objective C" and "Simulating UIScrollView in Cocos2D"
Wow!
Always a ton of great stuff to read from you!