Weekend Reading: Tales from Journal Land

posted in Gaiiden's Scroll
Published October 20, 2012
Advertisement
Thanks for the comments on the last Weekend Reading. I can't take all the credit though - the only reason this is worth doing is because you all are putting up stuff worth mentioning. So keep it up!

Here are your Journal Land entries from the period of 10/14 - 10/20

Welcome new Journal Land authors achild and Aurioch!

Welcome back, Reddox!

Project Updates
[nbsp]

  • Corporation-States - polyfrag has added a new building to Corporation-States (a mine), has a making-of video and announces that he's listed his game on Steam Greenlight. Good luck!
  • Bluefirehawk's: "Project Phoenix" - Bluefirehawk rejoices over the progress he's made on his project and also wonders why a post of his was featured. What goes into Featured posts at the top of the journal listings? I answer in his comments section
  • Beals Software logo+%20bullet.png - Programmer16 has v1.0.7 available to download for The Mysterious Life of Aaron James - however make sure you read his next entry for several issues in the latest build he's looking to address in the next upload soon
  • Journal of Lee Stripp - Lee Stripp has more updates on progress with the vortxGE engine as well as vortxEDIT
  • Merry Prankster Games - gdunbar touches on what he needs to do to get 10 Fantasy Fights ported over to iPad, which is his next goal

    [nbsp]
    Game Dev Stuffs
    [nbsp]

    • New Old Things - Endurion takes a break from bug fixing and new features for some needed code maintenance in his latest Commodore64 game building tutorial entry
    • /* Why you crying? */ - JTippetts talks about what makes the new Skin modifier a cool addition to the latest build of Blender now available for download
    • Just Let It Trickle - adeyblue looks at how to use Windows without any libraries (like zlib) to zip up files

      [nbsp]
      Thanks for stopping by, Servant of the Lordlogo+%20bullet.png
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement
Advertisement