Latest mechanics Activity
![Prototyping without art? | JulioHerreraViaDeiVelutini](https://uploads.gamedev.net/blogs/monthly_2024_09/large.09a67512e31b4d84993b3b4e83cfb608.Prototyping-without-art---JulioHerreraViaDeiVelutini.png)
Hi, I’m Julio Herrera from Via Dei Vellutini, Italia! I’m a dedicated and flexible developer.
What do you think about prototyping game ideas or mechanics without any art assets?
Context: I am currently working on my first game. I did initial prototyping with basic shapes. When I moved forward a…
![DevBlog Post #2 (Galactic Boogaloo) -- October 27, 2017](https://uploads.gamedev.net/profiles/monthly_2024_08/medium.088c572331ad4536b6760eb48bbf1e14.TwitterAvatar_2024-08-20_1203.jpg)
galactic denizens!
The month of October has come and gone, and busy one it was! Time for an update.
80-V1 WalkerCalcium enriched plasma beams, good for your bones.
Finished up the creation of a new enemy the fearsome 80-V1 Walkers. They have a fixed pattern and will fire where you were located when …
![Devlog #11 (Blast ‘Em) -- August 5th, 2018](https://raygungadabout.wordpress.com/wp-content/uploads/2018/08/wokel_0001.png?w=1060)
Hey Cadets,
Hope you northern hemisphere folk are having a good summer. Here’s another monthly update on Raygun Gadabout. Hope you like it!
New EnemyThis is a Wokel.
This guy isn’t that dangerous, unless he touches you, probably because his skin is poison or maybe he gives incredibly strong hugs. Jus…
![Devlog #16 (Space Glam) -- December 31, 2018](https://raygungadabout.wordpress.com/wp-content/uploads/2018/12/final-0009.png?w=1060)
Wow. Hard to believe another year has gone by! So long 2018! I’m hoping that 2019 will be an exciting and prosperous year for everyone!
What have I been up to this month? Glad you asked! Here we GO!
New PlatformingThis month I’ve been grey-boxing a bunch. Created these spike p…
![Devlog #18 (Nuts and Bolts) -- February 18, 2019](https://raygungadabout.wordpress.com/wp-content/uploads/2019/02/duckhelper-2.jpg?w=1060)
Hello internet,
A huge portion of the changes/updates for this month are based off of the feedback I received last month during the small closed alpha.
Level Revamps Planet 2Revamped planet 02 and planet 04 (internal naming). Planet 2 was basically stripped of many elements (possibly to be use…
![LackLounge's Research Forum](https://uploads.gamedev.net/forums/monthly_2024_01/e406da1018444a4d8bf45a44b2e1a75e.Tug-of-Pull.png)
Welcome to our forums, Lacklounge. Since you were not familiar with online forum terms, what you started was not a “forum.” You posted in our forum, and your “post” has now become a “thread” since there have been replies. Also, since you're new at this, I recommend you read our site guidelines and …
Please don't necro. Reply to recent threads, not 6-month-old ones.
Hello! ? I am doing a project for a class on the topic of game development! It’s definitely an area I am passionate about, and my project revolves around how video games uniquely convey information and story to players through their mechanics. Part of the project involves creating a survey and send…
Okamidev said:
@Tom Sloper It could still be classified as one if the points get replenished after a while? And thanks!
Something that has to get replenished now and then is a resource. It needs to be managed as long as the resource isn't available in infinite amounts.