44 minutes ago, sprotz said:And people here are telling me it cannot be done !?
Nobody says one guy can not make a game, but
QuoteFor me I have brilliant Ideas that I have got planned for 28 games I intend to develop. Most of them will be 3D and many will be AAA kind of games. Something few developers have done on the hobbyist / indie stage.
you said yourself you want AAA kind of games, and you would make them all in 5 years.
This is impossible, and we all here agree about that. You will see, or you will proof us all to be fools.
It is just that your formulation of opening post was a bit unlucky and even offense, so what do you expect? We all bowing down and saying 'you're right - we have no ideas - be our messiah and enlighten us!' We all have ideas. What we don't have is enough time and resources.
55 minutes ago, sprotz said:And look at Sakisa, his username is Sakis25. Look him up and check out some brilliant 3d games he made, all by himself, Crimelife 3, Guns and Spurs, Mythology
Nice, but personally i was thinking you mean just this kind of games being uninspired clones of existing ones.
I guess you can make a game like this in half a year using Unity etc. with some practice. For you it will be special, bunch of new ideas etc. - for others it will be just another low quality low budget GTA clone. (How do people call this nowadays? 'Asset Flips'?)
So what i try to tell you is: Be a single man game studio - there is still room for this, it's still possible, do it! But focus on one game and polish it, instead rushing out many.
1 hour ago, sprotz said:7 hours ago, JoeJ said:Why didn't you write your own engine?
I considered that, but I was preoccupied with University and other matters.
That's no excuse. If you would be the new gamedev rock star, you would have made engines and games just with C++, OpenGL, DirectX etc., like most of us did beside living a real life. So hurry up - you've already lost a lot of time!