Not enough for a Madden style game, but yeah see there is always a way around it.Technically the content-sharing server is disributing infringing content, so the server operator needs to have a DMCA takedown policy in place, and respond to any requests to remove illegal content. It's still somewhat of a grey area, legally, but in the same category as YouTube/etc. IIRC, we opened a sister company in an Asian nation with a lax record on copyright enforcement and host the server from there, just in case :lol:That's... Genius. Evil genius, no less. Let your playerbase violate copyright so you don't have to.We launched the player creator on Steam a year before the game came out, so the fans had enough time to recreate every real player that you could think of.
I can't believe I've never thought of that.
Even though with how much money the nfl has in Madden,
if you ever did create a quality game that got a large fan base, id bet you'd have a huge legal battle.
But I bet you could potentially make good money off it.