@slicer4ever: How much time is left?
By my count it's (just slightly under) 6 hours.
@slicer4ever: How much time is left?
By my count it's (just slightly under) 6 hours.
Hello to all my stalkers.
A storm just started so is better to be to be precautious, I put what I have until now in case there will be an electric powerdown : http://gamedevis.cool/wp-content/uploads/2015/08/gamedevis-Death-is-Useful-Day-7.zip
The game is 95% done, I have to finish some tweaks and write the journal entry, I expect to give the final version 30 - 60 minutes before the deadline.
The final boss battle is implemented, if you have time I'm curious with how many deaths and which score you can finish the game, the score has a multiplier depending on the difficulty chosen . Also please tell me if you have some problems by running it or you encounter some major bugs, thank you
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Here is a link to our entry for VaultStone (The game me, Riuthamus, and bytetroll have been working on):
https://www.dropbox.com/s/1eqytkkprf60wfk/VaultStone.zip?dl=0
The lighting is a bit messed up right now because the lightmap build was taking FOREVER so we turned the tree light map quality to very low and got poor results from that.
We are going to try to do a rebuild, but wanted to post this as a "just in case".
Hope you all enjoy!
Controls:
W A S D = Movement
1 = Summon Minions (costs 20 souls to cast)
LMB = Attack
Shift + W A S D = Sprint
Concept:
Kill as many humans as possible before they kill you!
ADMIN ONLY CODE:
Once you are sick of getting beat down, press + on numpad to cheat and give yourselves some souls!!
I have created my last journal entry for the competition here: http://www.gamedev.net/blog/2098/entry-2261459-woa-iii-day-7-final/
It has the link to the final game, but I'll include it here too:
https://www.dropbox.com/s/yu48bqkk6wx3w3r/OrcParty_0.4.zip?dl=0
Feel free to give it a try, let me know of any issues you find but I wont be able to fix them before the dead line. Timezones...
Goodluck everybody!
Here's my entry. I had a great time with this Jam, and feel like I tackled some good game design problems from the theme. Good luck everyone!
http://differentname.net/necromancer/Lich.exe
In-game tutorial explains how to play, but here are controls for reference:
WASD to Move
Mouse to Aim
Left Click to attack. Hold and Release to charge your magic attack
Right Hold and Release to Raise Dead. (Or right-click if you have mana)
Spacebar to return to life.
Pick up Mana while dead to boost your magic power and to progress to the next stage.
Edit* Also the journal entry for the day, which I forgot to link to: http://www.gamedev.net/blog/2103/entry-2261460-lich-day-7/
Radiant Verge is a Turn-Based Tactical RPG where your movement determines which abilities you can use.
Death is Awesome: FINAL PACKAGE
https://drive.google.com/file/d/0ByvrLHH7mGvpeEY2SDd3eE5UMWM/view?usp=sharing
EDIT: Gotta love it, found a bug 2 minutes after uploading, an entirely new bug, menu music no longer playing...
But NOW it should work. :-)
Btw I changed the link with this edit, so please download the latest version.
EDIT 2: Final journal entry: http://darkdroidcom.blogspot.no/2015/08/aaaaaand-were-done-week-of-awesome-day.html
Gamedev journal: http://darkdroid.com
Homepage: http://www.kodingnights.com
Follow me on Twitter: https://twitter.com/kodingnights
@slicer4ever: How much time is left?
So, i had a race to attend today.... (dont ask) and in the process found out the build times are ungodly. Unity for the lose! We have rushed a build in place right now (with shit lighting) and we are working to rebuild using the best lighting. We might have something out in time, if not... well... whateves! :P
If you want to hear how crazy this day has been read up on our 7th and final journal (will be posting it shortly, just got home from breaking into my own house....)