C code:
ret = lpDD->lpVtbl->CreateSurface (lpDD, &ddsd, &lpDDS, NULL);
C++ code:
ret = lpDD->CreateSurface(&ddsd, &lpDDS, NULL)
Anyway, hope that helps.
- Splat
C code:
ret = lpDD->lpVtbl->CreateSurface (lpDD, &ddsd, &lpDDS, NULL);
C++ code:
ret = lpDD->CreateSurface(&ddsd, &lpDDS, NULL)
Anyway, hope that helps.
- Splat
------------------
-Kentamanos
- Splat
Secondly, what version of DirectX is featured in Andre Lamothe's latest book?
/Alex