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My project images

Started by November 27, 2007 02:00 PM
8 comments, last by Jarrod1937 17 years, 1 month ago
Hello, I have recently done some modelling for my game project. Look if u like:) http://summoner.uni.cc The characters will be more smaller and from a diferent angle in my strategical game project.
Here is a new character image.



[Edited by - summoner-fr on December 14, 2007 11:30:23 AM]
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You'll need to provide more context -- if you're making a Darwinia clone, then great. Otherwise, you have some primitives + turbosmooth. Why?
Interesting style you have there. What, exactly, are you making? Those models look to me like they'd be great in a risk-esque system of some kind where there would be a lot of them and they need to stand out. In any case, good work (though rather weird) I might suggest, in any case, texturing those up with some additional detail.
There was a saying we had in college: Those who walk into the engineering building are never quite the same when they walk out.
Quote: Original post by medevilenemy
Interesting style you have there. What, exactly, are you making? Those models look to me like they'd be great in a risk-esque system of some kind where there would be a lot of them and they need to stand out. In any case, good work (though rather weird) I might suggest, in any case, texturing those up with some additional detail.


Yes, i think i will texture them a little.Will be a isometric rts with a few animation. Something like 100 of those maximum on the map(only 1 with crown:)).14 units types...12 maps...Anyway i have to finish the 1st map.
I like the sound of that. Good Luck!
There was a saying we had in college: Those who walk into the engineering building are never quite the same when they walk out.
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This is the look for the first map:



[Edited by - summoner-fr on January 3, 2008 7:51:14 PM]
This looks very interesting indeed. I like the uniqueness of your models. I'm not sure how you're doing your graphics in the game for this RTS but if you're not using a 3D engine you can always make 2D images based off your models and use those in your game. You would have to edit a bit but it would work. If you're using a 3D engine, you have a ton of room for some great effects and animation.

Best of luck with your project.
Quote: Original post by EliteCoder
This looks very interesting indeed. I like the uniqueness of your models. I'm not sure how you're doing your graphics in the game for this RTS but if you're not using a 3D engine you can always make 2D images based off your models and use those in your game. You would have to edit a bit but it would work. If you're using a 3D engine, you have a ton of room for some great effects and animation.

Best of luck with your project.


Thanks.

Quote: Original post by summoner-fr
Quote: Original post by EliteCoder
This looks very interesting indeed. I like the uniqueness of your models. I'm not sure how you're doing your graphics in the game for this RTS but if you're not using a 3D engine you can always make 2D images based off your models and use those in your game. You would have to edit a bit but it would work. If you're using a 3D engine, you have a ton of room for some great effects and animation.

Best of luck with your project.


Thanks.

I'd tone down the contrast on your textures. It will make them easier on the eyes.

-------------------------Only a fool claims himself an expert

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