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Original post by superpig
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Original post by swiftcoder
I had hoped we might have a higher spec category this time around... what is the judging Mac anyway - a 3 year old iBook G4 has a Radeon 9500, so this is older? And I think the 9200 is without pixel shaders, no?
Must be some judges out there with slightly better Macs...
It's an original Mac Mini, and it does support GL_ARB_vertex_shader and GL_ARB_fragment_shader. If I can find some judges out there with better Macs then we'll look at it, but I'm hearing that 10.3.9 is a reasonable min spec OS to require, and so I'm guessing that the hardware runs not too far from it.
10.3.9 tends to be on all pre-intel Macs, but it makes a really lousy minimum - considering that it cannot be installed on an Intel Mac, and 10.4 is nearly as common on PowerPC Macs.
As for the Mac mini, it was 2 generations behind the current Macs when it was released, and has never caught up - the latest ones use an Intel 950, so they basically don't run games. I don't feel it is really sensible to force games to run on a Mac that Apple explicitly stated was "not for gaming".
Edit: My G4 iBook from my last post, both pre-dates and is considerably better performing than any of the Mac minis - even the brand new Intel varieties.