8th Wall XR Release 9

posted in 8thWallDev
Published October 18, 2018 Imported
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It’s alive! ? Release 9 is now active. Here’s what you can expect:

New Features

+ All-new GPU-based pipeline delivers up to 4x faster tracking performance with improved tracking stability
+ High-resolution camera texture support (1080p)
+ Custom ARSessionDelegate feature allows ARKit-enabled devices to use the latest ARKit features
+ Building against XCode 10 with support for iPhone XR, XS, and XS Max
+ ARKit 2.0 support
+ ARCore 1.5 support
+ Added support for ARCore camera auto-focus
+ Added Pause(), Resume() and IsPaused() functions to the XRController API

Enhancements and Fixes

+ Fixed a landscape-mode rendering issue on iPhone 5c

Click Here to view the full list of updates.

Update Now
To take advantage of the Release 9 features and fixes, simply open your Unity project and navigate to Assets / XR / 8thWall XR, then click “Check for Updates” to upgrade to Release 9.

New to 8th Wall?
Learn how to create an account and get started with AR development here.

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8th Wall XR Release 9 was originally published in 8th Wall on Medium, where people are continuing the conversation by highlighting and responding to this story.


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