"The Week of Awesome II" Day 7

Published September 28, 2014
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Hello againsmile.png

I have been quite productive today, Wierd.

So I have got two levels into the game with a menu/getting acquainted one as well.
I will make a set of (more) psychedelic textures tomorrow and upload them, May be able to get a texture swap-out implemented at the same time.
There are instructions included in the "Doc" folder.

One useful thing to have gotten working would have been a level editor as I have to build the levels by hand.
So to build a level I had to:
[indent=2]Add the obstical to the list.
[indent=2]Open the game and verify where the object sits and size.
[indent=2]Tweak the position and sizing - For eachobject, sheesh a level editor would vastly increase the level count.

FAQ:
[indent=1]Q: What version do I run ?
[indent=1]A: If you are on a 32bit system you should run the file from "Bin\x86" else you should use "Bin\x64".

Toy Mission - Final_0.zip

That's all for now smile.png
4 likes 4 comments

Comments

Eck
Eck

I ran the game, and it loaded just fine. I tried the arrow keys, but nothing happened. A bunch of blocks fell with my ball, and nothing I touched on the keyboard seemed to matter. I don't have my game pad handy, so I couldn't test it. They physics looked pretty cool though. Fix it quick! :)

September 28, 2014 11:47 PM
slicer4ever
same issue, controls woudn't respond. i'll have to try with a gamepad a bit later, but i'm just putting together all the submissions at the moment.
September 29, 2014 12:50 AM
ryan20fun

You have to press the "Play level" button on the window on the bottom right.

There is a HTML file with a picture and the results in a folder called "Doc"

September 29, 2014 04:58 AM
Stormynature

Grats on completion - looking forward to playing. Hopefully you can now recover enough sleep with all the pressure off and more importantly I hope you have a good time during the event :)

September 29, 2014 06:29 AM
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