So I was wondering, how do you decide at what frequency to sample when you're building a sampling based profiler?
No, seriously. What are you supposed to punch in? I'm taking samples 4ms apart because it sounds less like a bullshit number than 1 or 5. I have literally no idea how to choose. Lower in…
No, seriously. What are you supposed to punch in? I'm taking samples 4ms apart because it sounds less like a bullshit number than 1 or 5. I have literally no idea how to choose. Lower in…
I've decided that "Windows API Code Pack" is far too long to say/write in casual conversation. WACP it is.
These are terms I came up with a few weeks ago, and I wanted to document them properly. I feel that they're good descriptions of what a wrapping API like SlimDX allows, and it's useful to be ab…
These are terms I came up with a few weeks ago, and I wanted to document them properly. I feel that they're good descriptions of what a wrapping API like SlimDX allows, and it's useful to be ab…
At least, not to begin with. There are some drawbacks to not being a security professional, one of which is that I have neither the qualifications nor the experience to do a proper security analysis of the profiler backend. Since I can't audit the backend for security, it will be considered insecur…
I basically took last week off from blogging. Time to try and get some new entries out! Things have been very SlimDX focused, but what did you expect? It's what I do. Maybe today's will inspire a bit more general interest.
As a creature of GameDev.Net, I get to see lots and lots of discussions ques…
As a creature of GameDev.Net, I get to see lots and lots of discussions ques…
I'm not equipped at the moment to undertake a full treatment of SlimDX's performance right now, as that's a rather touchy set of problems. However, I did want to provide a general overview of what kinds of things affect SlimDX performance and what you can expect from your own programs. Strictly fro…
SlimDX has had Direct3D 10 support for a long time, and it's almost certainly the single best way to get 10 support from C# or any other .NET language. While it's true that the very original prototype didn't plan on it, that was over two years ago and it's very much a first class citizen. Although …
I asked Josh to write up a follow up to the first two parts, covering the ancillary object support in our ObjectTable, which he graciously agreed to. Here it is.
I want to switch gears a little bit and talk about a class you've almost certainly seen if you're doing any SlimDX work: DataStream. I'd …
I want to switch gears a little bit and talk about a class you've almost certainly seen if you're doing any SlimDX work: DataStream. I'd …
I've just been awarded XNA/DirectX MVP status by Microsoft! I'm still poking around the new sites I've been given access to, but there's a lot of cool stuff here, courtesy of Microsoft. They're giving me MSDN and TechNet subscriptions, for example, which I'm thrilled about. I'm also eager to finall…
Advertisement
Popular Blogs
Advertisement