Promit's Ventspace

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Baltimore, MD
We're pushing .NET technology to its limits. Come watch!
280 comments
3 followers
123 entries
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Promit
October 09, 2014
I Am Dolphin - Kinect Prototype
I'd hoped to write up a nice post for this, but unfortunately I haven't had much time lately. Releasing a game, it turns out, is not at all relaxing. Work doesn't end when you hit that submit button to Apple.

In the meantime, I happened to put together a video showing a prototype of the game, runnin…
2,692 views
Promit
October 08, 2014
Our New Game: I Am Dolphin
After an incredibly long time of quiet development, our new game, I Am Dolphin, will be available this Thursday, October 9th, on the Apple/iOS App Store. This post will be discussing the background and the game itself; I'm planning to post more technical information about the game and development i…
5,511 views
Promit
October 08, 2014
Our New Game: I Am Dolphin

After an incredibly long time of quiet development, our new game, I Am Dolphin, will be available this Thursday, October 9th, on the Apple/iOS App Store. This post will be discussing the background and the game itself; I’m planning to post more technical information about the game and development …

2,095 views
Promit
September 17, 2014
Game Code Build Times: RAID 0, SSD, or both for the ultimate in speed?

I’ve been in the process of building and testing a new machine using Intel’s new X99 platform. This platform, combined with the new Haswell-E series of CPUs, is the new high end of what Intel is offering in the consumer space. One of the pain points for developers is build time. For our part, we’r…

1,890 views
Promit
May 14, 2013
A Pixel Is NOT A Little Square

It’s good to review the fundamentals sometimes. Written in 1995 and often forgotten: A Pixel Is Not A Little Square.



View the full article

1,665 views
Promit
September 26, 2011
Neuroscience Meets Games
It's been a long time since I've written anything, so I thought I'd drop off a quick update. I was in San Francisco last week for a very interesting and unusual conference: ESCoNS. It's the first meeting of the Entertainment Software and Cognitive Neurotherapy Society. Talk about a mouthful! The at…
3,509 views
Promit
May 28, 2011
Our game Slug Bugs released!
FREE! We've made Slug Bugs free for a limited time. Why wouldn't you try it now?
I've been quiet for a very long time now, and this is why. We've just shipped our new game, Slug Bugs!

It uses our Ghost binaural audio which I've teased several times in the past, and is also wicked fun to play. Please …
2,748 views
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Promit
March 13, 2011
Understanding Subversion's Problems
I've used Subversion for a long time, even CVS before that. Recently there's a lot of momentum behind moving away from Subversion to a distributed system, like git or Mercurial. I myself wrote a series of posts on the subject, but I skipped over the reasons WHY you might want to switch away from Su…
2,710 views
Promit
March 01, 2011
I am at GDC
I arrive in SFO for GDC tonight, give me a shout if you'd like to meet!
1,640 views
Promit
October 17, 2010
Evaluation: Git
Late copy of a Ventspace post.

Last time I talked about Mercurial, and was generally disappointed with it. I also evaluated Git, another major distributed version control system (DVCS).

Short Review: Quirky, but a promising winner.

Git, like Mercurial, was spawned as a result of the Linux-BitKeeper …
2,073 views
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