I have a particular aversion to SQL servers. I'm not sure what it is really. I have a fairly good idea about how they work, what they're used for, strengths, limitations... For whatever reason I've always had problems with them. The most recent incarnation was an installation on my dev machine to t…
I got to spend most of the day answering phone calls about middling job prospects. Better than not I suppose, but I am overdue on some sleep.
I'm a little stuck in Moe at the point where I need to add command handling for player orders. In the previous iteration, each player got their own handler. …
I'm a little stuck in Moe at the point where I need to add command handling for player orders. In the previous iteration, each player got their own handler. …
So I spent 10 hours on the road, but managed to have my most productive job hunting day, 6 interview requests and one offer.
The offer is... below market. Well, below market is generous. My wife the secretary would make probably $10k more after benefits than I would doing unix-like administration an…
The offer is... below market. Well, below market is generous. My wife the secretary would make probably $10k more after benefits than I would doing unix-like administration an…
Last night I went through and developed a basicish vertical listbox. Takes arbitrary types, and a generator to convert the arbitrary type into an arbitrary renderable. Has two modes of operation: resize mode, where the rectangle represented by the list is the sum of all contents, and contrain mode,…
Spent about two hours this morning writing up a class for border rendering. I'd been avoiding it for some time, since I couldn't think of an elegant system to allow for both inner and outer controlled borders (and because I'd not implemented rotation yet). That is, some will need to be "fit within …
Eh, I've been putting off actual moe work for some reason. Partly I've been busy/tired/interrupted a bit, and partly I don't have a nice plan for doing stuff. Plans are good, even if they're intangible or procrastinated.
Anyways, I've been meaning to get my UI a bit more fleshed out and presentable,…
Anyways, I've been meaning to get my UI a bit more fleshed out and presentable,…
That you're a bonehead, work with your old code. I'm glad such events happen less regularly, but working with some networking code I wrote up almost a year ago reminded me how much my code sucks at times. The network code is actually quite nice, as it will take strings, buffer and dump them to a ha…
Moe progress has been slowed to pitiful rates by interviews and by the fact that I've run out of designed things to implement. It's good that I don't just implement things without designing them anymore, but bad that it rather stops development. As for interviews, there was nothing promising. Just …
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