If you were lucky enough to order a Miller Lite over St. Patrick’s Day weekend, you might’ve noticed that something was different about the pack…
If you’ve logged into the 8th Wall console lately, you’ve probably noticed things look a little different. We’re excited to announce an updated design for 8th Wall XR, as well as a brand new console for 8th Wall Web.
And, we’re pretty jazzed about our latest product, AR Camera — a slimmed down ver…
We had a blast demoing 8th Wall Web on the Samsung Internet browser at the Samsung Developer Conference last week. Digital robot JINI greeted attendees in our latest immersive web experience, JINI Cam, where users posed and snapped photo…
It’s alive! ? Release 9 is now active. Here’s what you can expect:
New Features+ All-new GPU-based pipeline delivers up to 4x faster tracking performance with improved tracking stability
+ High-resolution camera texture support (1080p)
+ Custom ARSessionDelegate feature allows ARKit-enabled device…
We recently launched 8th Wall Web, the first solution of its kind for augmented reality (AR) in the mobile browser. As the 8th Wall Director of Engineering, I wanted to share with you why I’m so proud of the team, and why I’m really excited about what we accomplished.
8th Wall Web makes interactiv…
Release 8 is now live and active! ? Here’s what you can expect:
New Features+ Support for ARCore 1.3 with Vertical Surfaces and Image Targets
+ Support for XR Remote in non-AR scenes
+ Added ability to use 8th Wall SLAM on ARKit & ARCore devices
+ Added ability to set initial camera facing dire…
Whether you’re a seasoned mobile app developer looking to dabble in AR, or a designer exploring the world of 3D, this tutorial is for you.
https://medium.com/media/8f66ed2cf273499b7b4fd4e75e2c04eb/href