#ifdef TRAPPER_ZOID

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TZ's gamedev journal
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Trapper Zoid
June 29, 2007
Ice Slider Recap
I've done a little bit of housekeeping with the header of this journal, shortening it down to something a bit more manageable (and updating my Invalid Tangram high score).

I'm also heading home to Melbourne for a few days to meet up with family and deal with the usual admin that builds up over a few…
308 views
Trapper Zoid
June 27, 2007
Demo Game #2 - Ice Slider
I've made a few more minor improvements to my game engine, but nothing earth shattering. Progress is actually quite slow as I get bogged down with planning the GUI improvements to come. However it's got to a stalemate where I think I've fallen into the classic trap of featuritis; I'm planning for t…
398 views
Trapper Zoid
June 25, 2007
Coding update
Time for a coding update. Amongst all the other things I've been doing lately I'm also currently upgrading the internals of my sprite engine, Diagonal. In the creation of Brixtar and the aborted attempt at a MAGIC game I've pinned down a number of architecture flaws that needed fixing.

Firstly, I've…
272 views
Trapper Zoid
June 23, 2007
Indie game design principles
I apologise for the lack of updates. I've been procrastinating more that is healthy lately. I've been putting in a reasonable amount of time to my projects, it's just that most of that time appears to be spent blankly staring at a piece of paper lost in my own thoughts. Before I know it the clock h…
368 views
Trapper Zoid
June 19, 2007
Tilesets
Given there's been a lot of support for the idea of a contest based around a fixed set of sprites, I think I'll use this as an opportunity to work on my own art skills. I haven't done that much in Inkscape recently, so I need the practice. While my game library is being upgraded I think I'll try an…
442 views
Trapper Zoid
June 18, 2007
I hate winter
I'm dedicating this first paragraph to a general whinge about winter. It's cold, wet, there's very little sun and I have a constant urge to sleep all the time. Winter, I'd hate you with a passion if I could muster up the energy to do so.

I've been meaning to post a wrap-up of the MAGIC contest for a…
532 views
Trapper Zoid
June 11, 2007
Judgement Day
It was a good Queen's Birthday holiday for me, with most of it spent playing games about towers. I have a preliminary score sheet written up for all the entries in the contest, so the judging is partly complete. Unfortunately I ran out of time and energy to make a final decision, so I'll have to do…
396 views
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Trapper Zoid
June 09, 2007
Almost judging time
As of now I've received emails for two MAGIC games, so it is now officially a "contest". I haven't played more than a couple of seconds of each one to make sure that they work so I can review them all on an equally fresh basis, but I'm looking forward to playing them all tomorrow.

For me tomorrow is…
333 views
Trapper Zoid
June 08, 2007
Doubt I'll get this MAGIC game done
After scratching through a few designs for my MAGIC game this morning, I'm rapidly coming the conclusion that this game is unsalvagable. Unfortunately my original plan, a kind of cow balancing game based on cartoony physics, doesn't seem to be workable as a game. Every attempt to rescue it by eithe…
282 views
Trapper Zoid
June 08, 2007
Tower of Cows
Behold the Tower of Cows!
As fun as simply stacking cows sounds, I've got plans of turning this into a simple puzzle game. Unfortunately the code is currently as buggy as hell and I've screwed up the cow data structures by working things out on the fly. Furthermore I'm not sure from this initial sta…
421 views
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