#ifdef TRAPPER_ZOID

Profile
Australia
TZ's gamedev journal
1,075 comments
1 followers
383 entries
Advertisement
Trapper Zoid
May 10, 2007
Updating my Kernel
I've got the unit tests of the signals running under both Windows XP and Mac OS X. I installed Code::Blocks on the MacBook Pro so that I'd be using the same IDE on both machines and the projects files are (mildly) compatible. I've still had to use separate project files for both systems as the dire…
282 views
Trapper Zoid
May 09, 2007
Dabbling in the Occult


What secret competition theme will the cards reveal?



Now all I have to do is find a good way to map the cards to themes we can actually use. And come up with a good competition name based on cartomancy - any suggestions?
229 views
Trapper Zoid
May 08, 2007
Signal Adaptation Complete
My signal memory manager has now been adapted to use Boost.pool instead of my hacked up std::vector version. It involved a rewrite of most of the way the internal lists were handled, but it seems to be working again. I suspect there were a few undefined pointers in there that were causing the origi…
287 views
Trapper Zoid
May 07, 2007
Testing times
Using Boost's test library I've crafted together a unit testing framework for black box testing of my library components. To start with I've written a couple of test cases for the signal system.

My tests so far have been successful. And by "successful", I mean they found an annoying memory allocatio…
256 views
Trapper Zoid
May 06, 2007
Weekly Report
It's Monday morning, and the start of a new week.

Review of productivity last week: I seemed to be getting things done, but if you look at the number of crossed off items at the top of the journal it proves otherwise. My grand total of completed list items last week was... one. Just one. And that on…
300 views
Trapper Zoid
May 05, 2007
Competition in four weeks
It's Sunday, which means it's now four weeks to the start of the competition. I've made another post in the Lounge asking for ideas. According to my roughly pencilled in timetable for this competition I'll need to finalise how this thing is going to be run by next Sunday, so there's a fair bit of p…
250 views
Trapper Zoid
May 04, 2007
Cross platform log files
Yet another double entry from me today. My last addition to the previous entry stated that I'd finished with the signal and event system, and as such I'd crossed it off my list of things to do. However I'm uncomfortable with the adhoc testing I've given the system so far given how critical it will …
318 views
Advertisement
Trapper Zoid
May 03, 2007
Signals with arguments
I hope I'm not boring everyone to death with my signal coding adventures. I suppose it's a bit dry but hopefully this hurdle will be overcome soon.

I've cleaned up the code for the signals a little bit, structured them across a number of header files, put in some namespaces and fixed my project dire…
249 views
Trapper Zoid
May 02, 2007
Signals: Getting there slowly but surely
It seems my initital confidence in the performance of my signal code was misplaced. Once I put in the disconnections capabilities I realised I'd missed a few details to do with the double linked list in the memory block, and with some extra guards I need to throw in it now is a bit slower than my i…
202 views
Trapper Zoid
May 02, 2007
Signal Processing
I was feeling a bit crook this morning so I decided to work on coding up the signal system rather than decipher more research papers. The prototype code I have now is ugly as sin in parts - partly due to my savage beating of C++'s strongly typed system with blunt objects - but it appears to be work…
280 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
14 Followers
klg71
Generalist
54 Entries
2 Followers
ApochPiQ
Generalist
628 Entries
45 Followers
15 Entries
14 Followers
johnhattan
Programmer
1,277 Entries
50 Followers
Advertisement