#ifdef TRAPPER_ZOID

Profile
Australia
TZ's gamedev journal
1,075 comments
1 followers
383 entries
Advertisement
Trapper Zoid
December 05, 2006
Early Stages of Game Graphics

Early Prototype of Ice Slider Maze Graphics
Still Very much under development
I've been experimenting a bit with OpenGL to see how I can get the effect I want for Ice Slider. This prototype I've got running now is simply using two sprites for the snow ledges (a dark ground sprite and a snow sprite). …
296 views
Trapper Zoid
December 04, 2006
Moving into the Game Itself
This week I'm starting on the game graphics system for Ice Slider. I'm not sure how long this will take as I'll need to learn a bit more OpenGL in order to do this properly - I haven't yet fully looked into using depth buffers, stencil masks, or playing around with the alpha blending. Also from som…
346 views
Trapper Zoid
December 03, 2006
Graphics Menu
Random Thought For The Day
All those MMO threads that keep churning through the forums have finally got to me. I like skimming through the design forum, but it seems every third thread is from some beginner trying to make a damn MMO game. I'm not entirely sure why it's got to me now as there isn't o…
314 views
Trapper Zoid
November 30, 2006
More Menu Fun

Controls Menu
I decided to finish off one of the more complicated submenus first - the controls definition menu. Although Ice Slider is simple enough to get away without one of these, I really want one that I can copy across to future games. Plus it's always good manners to allow your players to def…
300 views
Trapper Zoid
November 28, 2006
First screenie of Ice Slider
Random thought for today
Mad dogs and grad students play soccer in 33 degree heat.


Early Version of Main Menu for Ice Slider
Didn't get a huge amount done since last post due to aforementioned sports related activity, but I have got the bare bones version of the main menu up and working. It's pretty …
240 views
Trapper Zoid
November 27, 2006
Tis time for an update
Random Thought for Today
It's the last week of 4E5! I'm feeling a little guilty I pulled out, but I'm looking forward to seeing what everyone has done. The one I'm most looking forward to trying is Drillian's "Mop of Destiny", because the flat shaded look reminds me of my favoured vector art style.

O…
361 views
Trapper Zoid
November 21, 2006
Accursed graphics programming!
Damn OpenGL graphics system. I spent a few breaks from my research coding today to hunt around for some info on how to build a good 2D graphics system (especially with OpenGL), but I didn't really find anything that made things any clearer. In fact, the titbits I found make things even muddier. I'v…
333 views
Advertisement
Trapper Zoid
November 20, 2006
An update on my graphics system
Brief addendum to my previous post:

After thinking about the problem, I came to the conclusion that it's better to get the system up and running first before I start mucking around with the internals of the graphics engine; that way I'll have a proper game to test it with. So the thing to do is cobb…
257 views
Trapper Zoid
November 19, 2006
Monday update once again
Random thought for the day
I'm not sure I really see the point for queuing up for several hours in the early morning for a game console on release day, but I am interested in how the PS3 and Wii shape up as gaming machines (especially since they aren't out yet in my neck of the woods). Happy to read…
293 views
Trapper Zoid
November 13, 2006
Lack of Update
Random Thought for the Day
I wonder what Wavinator is up to; haven't seen him post lately. Hope he's okay; the design forum just isn't the same without him.

It seems my short visit back home combined with a couple days of feeling slightly unwell and the somewhat unwise decision to order in that box …
251 views
Advertisement

Popular Blogs

shawnhar
Generalist
101 Entries
14 Followers
klg71
Generalist
54 Entries
2 Followers
ApochPiQ
Generalist
628 Entries
45 Followers
15 Entries
14 Followers
johnhattan
Programmer
1,277 Entries
50 Followers
Advertisement