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![Day 2 of Development](http://members.gamedev.net/trapperzoid/images/screenshots/poisson_screenshot_day3_1.png)
Internet was down last night, so I couldn't post up a screenshot. I haven't got one with me at the moment, so you'll have to use your imaginations.
I had to do some Ph.D. stuff yesterday, so I only had a few hours to work on the game. I've added control to the sub, and made an automatic camera that …
I had to do some Ph.D. stuff yesterday, so I only had a few hours to work on the game. I've added control to the sub, and made an automatic camera that …
![Day 1 of Development](http://members.gamedev.net/trapperzoid/images/screenshots/poisson_screenshot_day1_1.png)
Here's a short summary of how I far I've gone with my "one week" game; "not very". Maybe it wasn't such a good idea to try to go straight into a one week competition just after a crunch period. Plus my body is constantly screaming for coffee; I hate trying to beat down caffeine addition.
Still, toda…
Still, toda…
![Woohoo!](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
After a week of worrying, procrastination, sleep-deprivation and too much coffee, my conference paper is finally submitted! Now I can begin the long and painful process of decaffeination. I can also have a full night's sleep (if the coffee sludge that makes up my bloodstream doesn't keep me jittery…
![Intermission II: Four Days, One Game](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
Not much to report on the game creating front from me. I'll be free to work on my own projects again after tomorrow, however.
I've decided to try and create an entry for this "One Week One Button" competition. I was planning on setting myself a bunch of one week game creation tests anyway, so I migh…
I've decided to try and create an entry for this "One Week One Button" competition. I was planning on setting myself a bunch of one week game creation tests anyway, so I migh…
![Intermission: General rant against retail PC games](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
This week I'm busy writing another conference paper (well, maybe I've been more busy procrastinating over writing this conference paper, which is why I'm writing this), so there won't be much more done on Project Nova until next week.
However, as an intermission from Project Nova and the "Spring's Q…
However, as an intermission from Project Nova and the "Spring's Q…
![Spring's Quest I: Just Falling Down](http://members.gamedev.net/trapperzoid/images/screenshots/nova_screenshot_dev1.jpg)
This marks the start of another series of bad computer game puns. It was hard to think of an appropriate rhyme for "King" that makes sense, but I suppose there's still one month left of spring (at least in this hemisphere). That means I have to make seven more journal entries this month! Of course,…
![Quest for Game Glory V: Lag and Ire](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
I couldn't get a lot done last night on Project Nova; this time I can blame the weather for my lack of energy (80% humidity in Canberra?!) All I did was implement fullscreen mode (which frankly wasn't that hard), and played around with the background layers a bit.
The tearing of the scrolling backgr…
The tearing of the scrolling backgr…
![Quest for Game Glory IV: Shadows of Fontness](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
After feeling slightly pleased with my "lattice 'o squares", I've noticed that the background is stuttering slightly while scrolling. It could be because I'm not waiting for the vertical retrace (mainly because I don't know how to do that yet in OpenGL under SDL [smile]), so I decided to figure ou…
![Quest for Game Glory III: Pages of Flaws](http://members.gamedev.net/trapperzoid/images/screenshots/nova_background.jpg)
Site didn't seem to be up this morning, but it seems to be back up now, so I can add my journal post!
It's been a while, but now it's November I should post another journal entry on my progress on Project Nova.
Unfortunately, I haven't quite made it to the point I wanted to be at. By this time, I wan…
It's been a while, but now it's November I should post another journal entry on my progress on Project Nova.
Unfortunately, I haven't quite made it to the point I wanted to be at. By this time, I wan…
![Quest for Game Glory II: Trial by Compiler](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
Quick update on my progress so far...
After much effort, the mangling of makefiles, and general swearing at my computer, I've managed to get all the libraries I need compiled and working on my system. The SDL and OpenGL sample code shows how to draw triangles and squares to the screen, which is pret…
After much effort, the mangling of makefiles, and general swearing at my computer, I've managed to get all the libraries I need compiled and working on my system. The SDL and OpenGL sample code shows how to draw triangles and squares to the screen, which is pret…
![Quest for Game Glory I: So You Want to be a Game Designer?](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
Time for updates on my game projects.
I've been thinking a bit about my ambitious game project, Project Hamlet. This is a hard decision, but I have to face facts; as it currently stands, the game design for Project Hamlet is fatally flawed.
Here's an overview of Project Hamlet as it currently stands:…
I've been thinking a bit about my ambitious game project, Project Hamlet. This is a hard decision, but I have to face facts; as it currently stands, the game design for Project Hamlet is fatally flawed.
Here's an overview of Project Hamlet as it currently stands:…
![Sorry Mario, but the princess is reading another journal](http://members.gamedev.net/trapperzoid/images/screenshots/nova_concept.png)
Time for another update on Project Nova
I've been looking at heaps of different sets of resources for the game, and it's all becoming really confusing. Reading through all those code examples has taught me that my programming knowledge isn't at it's best. I think I'm still pretty good with C. But th…
I've been looking at heaps of different sets of resources for the game, and it's all becoming really confusing. Reading through all those code examples has taught me that my programming knowledge isn't at it's best. I think I'm still pretty good with C. But th…
![Avoid missing journal for high score!](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
It's nearly the end of the week, so it's almost time to make a decision on the engine to use. Looking through a few different types, I think I'll go with ClanLib, at least for now. I'll see how easy it is to use and learn.
Now I have to figure out the design. Since Project Nova is really just a lear…
Now I have to figure out the design. Since Project Nova is really just a lear…
![It is dark. You are likely to be eaten by a journal.](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
Now that I've figured out a guide for spending the next two years, I need to figure out how to meet my first milestone; the completion of Project Nova, the space scrolling shmup!
It's a bit daunting to aim to finish a game in two and a half months, but it's not impossible. Although I know there will…
It's a bit daunting to aim to finish a game in two and a half months, but it's not impossible. Although I know there will…
![You smell a journal entry. Move or shoot?](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
Since the weekend I've been thinking about the plan for the short and mid term. I'm still in agreement with my present plan for the most part; at the moment I really need to be working on my skills. However, I'm starting to think I've forgotten to work on my weakest skills which also happen to be t…
![You are in a twisty maze of journal entries, all alike](http://members.gamedev.net/trapperzoid/images/screenshots/goblins_screenshot2.jpg)
Warning! Monster Journal Entry Ahead!
I've spent some of the last day thinking about both my game projects. At the moment, I'm really just working a bit haphazardly; just doing whatever I feel like at the time. While that's fine if I wish to remain a game hobbyist, but if I would like to try my hand…
I've spent some of the last day thinking about both my game projects. At the moment, I'm really just working a bit haphazardly; just doing whatever I feel like at the time. While that's fine if I wish to remain a game hobbyist, but if I would like to try my hand…
![Updated my journal...](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
Is it just me, or does anyone else hear the voice of "The Nameless One" from Planescape: Torment everytime they add a new journal entry? "Updated my journal..."
More practice in the creative side. Firstly, I've posted a couple of pieces of music up for review, which can be found on a thread I've sta…
More practice in the creative side. Firstly, I've posted a couple of pieces of music up for review, which can be found on a thread I've sta…
![Pixel Art for Beginners](http://members.gamedev.net/trapperzoid/images/samples/grass128.png)
Brief update:
I have started working on my pixel art skills by going through some of the tutorials available at http://www.pixeltutorial.cjb.net/. So far all I've got is four 16x16 grass tiles, but that's a start.
Here's all four tiles in a regular pattern. Not too bad for three shades of green. It's…
I have started working on my pixel art skills by going through some of the tutorials available at http://www.pixeltutorial.cjb.net/. So far all I've got is four 16x16 grass tiles, but that's a start.
Here's all four tiles in a regular pattern. Not too bad for three shades of green. It's…
![Back to work](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
My week of R&R is over, as is the long weekend, so it's back to work. Since I was eithe too busy or too tired to get too much game work done last week, I'll try to get more done this week after hours.
Organisational ability isn't a strong point in my personality, but it's something I'll have to …
Organisational ability isn't a strong point in my personality, but it's something I'll have to …
![Update...](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
An update on how work is going so far:
There's only three months left in the year, and I've decided to use these to build up my skills while slowly working on my design for "Project Hamlet". Here's a breakdown of how the skill development is going:
There's only three months left in the year, and I've decided to use these to build up my skills while slowly working on my design for "Project Hamlet". Here's a breakdown of how the skill development is going:
- Music: I've finished one piece, and am tidying up th…
![The plan part II](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
Now for the final of the introductory posts about what I plan to be doing. In this journal entry, I will outline what sort of games I plan to be working on in the next few years. As far as I can see, there are two approaches that I would like to undertake. One is the more sensible approach. The oth…
![The plan - or what there is of one](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
It's time for the second in what may be a long continuation of over-long rambling posts of possibly no interest to anyone except me. But I guess that's what journals are for!
In this entry, I'll write a little bit about what I plan to be doing in the next few months. I do intend to eventually post m…
In this entry, I'll write a little bit about what I plan to be doing in the next few months. I do intend to eventually post m…
![And so the journal begins....](https://uploads.gamedev.net/profile/photo-thumb-82273.png)
Welcome to this, the first entry in my journal! In the weeks to come, I hope to fill this space with random snippets of musings, thoughts, rants and nostalgia directed at all things related to games, and possibly anything else too. If I get the time to actually do some work, maybe I will write some…
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