After attempting to texture some models recently, using projection painting in 3d paint, the new healing brush is proving fantastic at healing up those edges between projections, but I must admit I get very frustrated trying to find suitable reference images. Part of the problem I have decided i…
Something I feel doesn't get discussed enough in the world of gamedev, and something that in general we (more often than not) tend to be incredibly bad at, is project management. This isn't something I'm an expert at myself, I get it wrong plenty of times, but at least I'd like to stimulate a li…
It's been a few days since I put my latest alpha of my entry for the Tower Defence challenge on itch.io and my project page:
https://lawnjelly.itch.io/ramsbottom
I think I've covered the requirements for the challenge, and made the game a bit above just the requiremen…
After an initial burst of energy last month, I knew I wouldn't have so much time available for working on Tower Defence challenge up until the June 30th finish. However I did manage to get much of it working already and now I am mostly at the 'finishing up' stage.
Changes- More music tr…
This is my second alpha version for my gamedev Tower Defence challenge entry. Fingers crossed the links will work.
Linux64 (40 megs)
https://www.dropbox.com/s/jfzzh3rluzd6a3h/TowerD_012_Linux_x86_64.zip?dl=0
Win32 (32 megs)
In the spirit of release early and often I have a playable alpha version of my challenge entry. I am not quite sure where is reliable to upload to so I have been trying dropbox which I've had issues with in the past, fingers crossed these links might work, please let me know if the links work / …
After a few days away from home I've done a bit more on the game. I must admit I'm kind of looking forward to wrapping up and working on the next thing, so am thinking more in terms of what I need to finish.
- The towers now have separate logic and firing / sounds. There are just 3 so far…