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General and Gameplay Programming Tutorials
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How we Built an iOS game on PC
By
Gaiiden
, published April 09, 2013
General and Gameplay Programming
0
14
103,468
Cross Platform Test Driven Development Environment Using CMake (Part 3)
By
All8Up
, published April 08, 2013
General and Gameplay Programming
0
17
16,650
Data Structures for Pre-College Programmers: Non-linear Data Structures
By
frob
, published April 08, 2013
Education
General and Gameplay Programming
1
6
14,467
Evolve Your Hierarchy : Refactoring Game Entities with Components
By
Cowboy Coder
, published April 05, 2013
General and Gameplay Programming
0
12
20,207
The Guide to Implementing 2D Platformers
By
gdarchive
, published April 05, 2013
General and Gameplay Programming
0
18
190,335
Understanding Component-Entity-Systems
By
Klutzershy
, published April 02, 2013
General and Gameplay Programming
16
35
305,002
Data Structures for Pre-College Programmers: Stacks and Queues
By
frob
, published April 01, 2013
Education
General and Gameplay Programming
0
7
12,749
Data Structures for Pre-College Programmers: Trees and Heaps
By
frob
, published March 31, 2013
Education
General and Gameplay Programming
0
5
17,287
Cross Platform Test Driven Development Environment Using CMake (Part 2)
By
All8Up
, published March 31, 2013
General and Gameplay Programming
0
1
16,066
Data Structures for Pre-College Programmers: Arrays, Dynamic Arrays, and Linked Lists
By
frob
, published March 29, 2013
Education
General and Gameplay Programming
0
12
16,312
Cross Platform Test Driven Development Environment Using CMake (Part 1)
By
All8Up
, published March 28, 2013
General and Gameplay Programming
0
10
30,480
State Machines in Games
By
frob
, published March 25, 2013
C#
FSM
Theory
General and Gameplay Programming
4
9
110,513
Your First Step to Game Development Starts Here
By
Alpha_ProgDes
, published March 20, 2013
General and Gameplay Programming
21
24
125,962
Designing a Robust Input Handling System for Games
By
ApochPiQ
, published March 19, 2013
Custom
General and Gameplay Programming
1
3
51,148
Retro Games: How to Make a Tetris-like Game
By
Michael Tanczos
, published March 18, 2013
General and Gameplay Programming
0
8
70,393
Ultrabook and Tablet Windows 8* Sensors Development Guide
By
Gaiiden
, published September 19, 2012
General and Gameplay Programming
0
16
28,352
Detecting Ultrabook Sensors
By
Gaiiden
, published September 19, 2012
General and Gameplay Programming
0
0
25,800
Doom3 is the Proof that "Keep it Simple" Works
By
Lahlali Adnane
, published May 17, 2012
C++
General and Gameplay Programming
0
15
69,750
100 bugs in Open Source C/C++ projects
By
Code_Analysis
, published March 16, 2012
General and Gameplay Programming
0
5
45,387
Producer Consumer Using Double Queues
By
GameDev.net
, published February 22, 2012
General and Gameplay Programming
0
1
29,244
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