Latest topdown Activity
The last days I worked on implementing a new laser beam weapon. The old one was burst fire, the new one is a constant beam that deals less damage. I also implemented damage dealing for both of the laser beam weapons. This was not implemented until now, also added energy consumption for every weapon…
I am happy to finally share some of my progress regarding ship selection and customization. This part was very time consuming for me because it also contains a lot of work on the User Interface, an area that I personally don't enjoy about game dev, but you know....I need a user interface so I have …
@Thaumaturge Thank you for the insight
Welcome everyone, we are working on a fast paced 2D roguelike in which you fight robots in a futuristic colosseum and hype up the crowd to get more gold.
This week is a smaller update and its followed by me taking care of myself. I've been working hard in the last weeks, because I really love this g…
Dread Nether is a top down shooter game I'm solo developing in Ue4 and C++, come check it out!
Five months of development so far and I plan on uploading weekly devlogs.
@ddlox Thank you so much for your feedback!
We will certainly take into account all your comments and try to correct the shortcomings!
The game is under development, so some content is not yet ready, but we plan to add women, as well as new enemies in the form of dogs and werewolves.
The game is creat…
Version 0.6 is out! This devlog took me quite some time, but here we are! If you prefer video as a format here is the link to the youtube video.
Boss “Raijin”The first Boss is called Raijin and has a thunder Theme.
He has 3 stages and 5 different attacks. They ramp up…