Advertisement

gl_Ortho?

Started by April 14, 2002 12:41 PM
13 comments, last by StaticEdge 22 years, 10 months ago
quote:
Original post by JohnBSmall
Please don''t think that we''re atacking you. Everyone makes mistakes (if I had a penny for every mistake I''ve made, then I''d be rich), it''s just that this particular mistake was hilarious.


Very well said. I wholeheartedly agree.

Peace,
ZE.


//email me.//zealouselixir software.//msdn.//n00biez.//
miscellaneous links

[if you have a link proposal, email me.]

[twitter]warrenm[/twitter]

LOL Skeletal animation anyone?
Advertisement
Been done...
I was thinking about OpenGl game programming - my concern was that it wouldn''t spend any time on 2d game programming. Which, is what I''m interested in. Everyone now seems to focus on the awesome 3D...! heh... Anyway, thank you. I will check it out.



-StaticEdge
The Immersion Project
http://staticedge0.tripod.com
-StaticEdgeThe Immersion Project
Please be advised that there are a numerous of samples (VC++) which use 3D to display 2D graphics without using the orhto mode. You might want to check that out. They are in the tutorial section here @ nehe's (http://nehe.gamedev.net/)

[edited by - Xces on April 15, 2002 8:34:06 AM]

This topic is closed to new replies.

Advertisement