What are U working On?
that is something I'll consider once I'm getting through the actual game side of it... right now it's sortof in a "find crush and destroy bugs" stage, so it has a lot of code in that will eventaully be removed or cleaned up.
As for the actual game,
I'm thinking powerslide without the excessive sliding... and way more weapons.
Edited by - RipTorn on February 11, 2002 7:20:30 PM
As for the actual game,
I'm thinking powerslide without the excessive sliding... and way more weapons.
Edited by - RipTorn on February 11, 2002 7:20:30 PM
I am currently working on a MMORPG (i hope).
I have
- a damn good GUI system working
- basic networking code
- a terrain engine that is progressing well
- Nice sky dome
- a good sound system
- a very good collision detection engine
- very good physics engine
- some more stuff I fail to remember right now
Only problem is I am working alone, so i am not getting anywhere very fast. I have a few friends that would be good teammates, but theyre lazy. All that I have so far I have coded myself...
I had a website for my game, but its down now due to lack of money to pay for the site. I''ll post the url here if I ever get the site back up.
I have
- a damn good GUI system working
- basic networking code
- a terrain engine that is progressing well
- Nice sky dome
- a good sound system
- a very good collision detection engine
- very good physics engine
- some more stuff I fail to remember right now
Only problem is I am working alone, so i am not getting anywhere very fast. I have a few friends that would be good teammates, but theyre lazy. All that I have so far I have coded myself...
I had a website for my game, but its down now due to lack of money to pay for the site. I''ll post the url here if I ever get the site back up.
--------------------------------------------------------------If it sounds like a good idea, do it. It is much harder to get permission than it is to apologize.
A little game thats called pong, i think. You got a ball and hit blocks:-) except this time its in a medieval context. Thats my first project and a small one cauz im running out of time
Kiroke
wow vincoof...didnt know you were on a project like that!
Kiroke
wow vincoof...didnt know you were on a project like that!
Kirokewww.geocities.com/kiroke2
A multi API (OpenGL, D3D) base graphics engine, to create
a 3D chess board game.
Simple but effective.
Also, a base engine for my Pocket PC (iPAQ 3660).
a 3D chess board game.
Simple but effective.
Also, a base engine for my Pocket PC (iPAQ 3660).
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[Hugo Ferreira][Positronic Dreams][]
"Research is what I''m doing when I don''t know what I''m doing."
- Wernher Von Braun (1912-1977)
i have done a few things
a tetris remake, an electric yoyo remake, and an original game called bin bomb. and various other things(mostly tests)for other classics
a tetris remake, an electric yoyo remake, and an original game called bin bomb. and various other things(mostly tests)for other classics
http://www.lectersoft.com
Im working on
The Engine
--------------------------
Those who dance are considered insane by those who cannot hear the music.
The Engine
--------------------------
Those who dance are considered insane by those who cannot hear the music.
Those who dance are considered insane by those who cannot hear the music.
Kiroke : I''m glad you are impressed, but I don''t know why ^^
Do you like that kind of game ?
Do you like that kind of game ?
My toy project is a kind of open-ended 3d environment to play around with. It''s got half-life bsp rendering, simple terrain rendering, milkshape file loading, and now i''m working on a simple physics model to implement semi-realistic car racing. The point is to be able to walk around, step in a car, drive around, get out, get into a building etc.
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