Good afternoon everyone,
I am making this post to hopefully learn more about AI development and be able to go from just basic behaviour trees to maybe something more advance. I have worked with unreal for about 3 years now but have only created AI that could roam, chase, follow, and idle. This being all done with behaviour trees inside unreal. I am wondering as someone who wants to learn deeper into these topics how to go from here. I did a little AI development in C++ but just a basic patrol and attack when in line of player but not much further. If you are able to provide any help that would be amazing and I can't wait to hear from yall. Thank you for your time!
V/r
Ben