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Automatic Adaptive Mesh Refinement on Background Threads

Started by September 14, 2022 12:44 AM
0 comments, last by mr.otakhi 2 years, 1 month ago

We have ported our Automatic Adaptive Mesh Refinement System to background threads. Scene navigation on main thread now suffer no lag at all. Try it out: https://www.otakhi.com/petridish?load=17206

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