Currently, I'm making a game with a friend. I'm the only programmer and the assets are going to take quite a while until they are ready.
I've already made enough functionality, testing it using cubes and other basic shapes to represent the scene (items, players, enemies, etc) and I'm wondering how much can I do before the assets are ready.
Can I make the whole game without having any assets at all?
I'm not very experienced, so I'm wondering if there are some things that should wait to be implemented when I have the assets. I don't want to make something and later realize that I have to make it from scratch.
All the things that require some sort of graphics have been constructed as empty object prefabs ready to construct other prefab variants with different graphics.