Hi!
I came to openfl from love2d and first thing that struck me down was how to organize game code. In Love2d I got 3 functions for load, update and render vars/objects and now I got confused in openfl. I know that openfl depends heavily on events. I found on openfl's github page sample file demonstrating how to main loop but I still doesn't understand whats the difference between game loop and event loop.
I tried to find answer on google but english isn't my first language,
If anyone can explain it to me I would be very grateful