Render passes, a crucial API abstraction that gives application more control over how rendering commands map to tiled-deferred rendering architectures on mobile platforms, is now a core feature of Diligent Engine API! Check out a new tutorial that demonstrates how to implement a simple deferred renderer using the render passes.
https://github.com/DiligentGraphics/DiligentEngine
![](https://uploads.gamedev.net/forums/monthly_2020_08/a3e2d3d5d4a24a69991843feacd1681d.Animation_Large.gif)