I feel I'm in some sort of cross roads. I'm not sure what networking framework I should use for my social VR game I'm making in Unity. I've found the following options so far:
- Photon 2
- Dark Rift 2
- A YouTube tutorial on making a networking framework from scratch (Tom Weiland)
Photon 2 seems easy but I'm not sure if a game like let's say VRChat would benefit from it's pricing. I might be wrong though since I know nothing about Photon.
I also read a free account with them is limited to 500 messages per second. Is that enough for a game that involves moving around only? I do need to send the hand, head, etc to all players too .
Photon is winning for me, but I just don't want to reach a limit and get cut off until next month just because I'm constantly testing. Btw, I'm referring to the total messages per month, not per second.
Any good advise? Thanks!