I've seen plenty of tutorials and examples showing how to wrap from one side of a s ingle to screen to the other, but I need something smoother and something that I can use with a parallax background.
Currently, I'm using wrapf() to wrap the parallax background and that works, functionally, sort of... However, it clips and just totally looks wrong. My ship jumps from one screen to another with no view of the upcoming screen. It's kind of difficult for me to describe, but the effect I want is used in several existing games. Basically, I need part of each screen (the current screen that the ship is in and the screen that the ship will wrap to) to both be visible (again, partially) while the ship transitions. I need the wrap to begin happening before my ship gets there.
Eventually, I'll include a minimap too, and that will also need this effect.
Just the x axis…
Any ideas? The simpler the better…