So, I'm trying to build a game like Stargate, using Godot:
https://www.youtube.com/watch?v=N4BW5GcRW44
The screen and map repeat themselves. So, for instance, if I move far enough in one direction or the other I will eventually arrive back where I started--from the opposite direction. I'm using a parallax background currently, which gives this illusion through mirroring. And, the background does repeat like I want, but the other objects (like enemy units and such) never reappear unless I reverse back to them the way I came.
I've seen plenty of tutorial on how to wrap your player sprite or other objects from one side of the screen to the other, but this is not the same and i can't find an example for it.
I'm hoping there's a simple explanation or a tutorial, etc… that can show me how to make this work.