1 hour ago, phil67rpg said:what should I do next
What else does your game need?
1 hour ago, phil67rpg said:what should I do next
What else does your game need?
-- Tom Sloper -- sloperama.com
2 hours ago, phil67rpg said:to draw a collision animated sprite
These sprites are called "particles". I will begin to study how to make it in modern OpenGL using shaders, but I will not be able to help you because I do not study legacy/deprecated OpenGL 1.1. I think it is too early for you to make particles. Try to make your game without particles. Make them later.
3 hours ago, Tom Sloper said:What else does your game need?
well I am kind of lean on creativity, I don't know what my game needs next.
24 minutes ago, phil67rpg said:I don't know what my game needs next.
..trying a re-wording. what do other games have that your game does not? (menu, scoring, pause, replay, sound, enemy AI, state manager/listener, some refactoring (remove duplicating the quad draw code...?)
Dev careful. Pixel on board.
well I have decided to draw a animated sprite against a background just to get familiar with sprites like in indie games and rpg games.
58 minutes ago, phil67rpg said:well I am kind of lean on creativity, I don't know what my game needs next.
More bullets and more enemies! And you obviously want sound.