Hey everyone!
First of all, I apologize if this is in the wrong forum, I was looking at the categories and this one seemed to be the best fit, please excuse me if I was wrong in that assumption.
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I'm having a little trouble with a possible artistic choice for my pixel art character that I'm using in Unity and was wondering if I could get some help.
Basically put, I have this sprite with transparent skin:
Now, what I would like to have is an animated sprite "behind" her that moves as she does in a Platformer game so that her skin looks like a galaxy slowly scrolling and changing colour as she moves around. Attempting to do a Sprite that fits perfectly where the alpha is, does not work as the size (32 x 32) basically means zero detail in the "skin" sprite.
My next attempt was to have a Sprite Mask with a much larger image only being displayed within the sprite mask but this causes problems for animation.
Any thoughts on how to accomplish this?
Thanks!