For the top, negate the y column values then swap the y and z columns. (90 deg clockwise rotation on x axis)
For the right, negate the x column values then swap the x and z columns. (90 deg counterclockwise rotation on y axis)
For the top, negate the y column values then swap the y and z columns. (90 deg clockwise rotation on x axis)
For the right, negate the x column values then swap the x and z columns. (90 deg counterclockwise rotation on y axis)
๐๐๐๐๐<โThe tone posse, ready for action.
fleabay:
ย I don't exactly understand what you mean. If it is not too much trouble
could you convert my original vertices so I could see the result? I could
plug them into my program and see if they worked. Thanks again!
Have a great day!
For the top face verts, (a, b, c) becomes (a, c, -b)
For example, your last vert ( -1.0, -0.5, 1.0 )๏ปฟย becomes ( -1.0, 1.0, 0.5 ) for the top face.
The y value of -0.5 was negated to 0.5 and swapped with the z value.
It doesn't matter which order you do it in, you could also swap y and z columns and then negate the resulting z. (for the top verts)
๐๐๐๐๐<โThe tone posse, ready for action.
fleabay:
ย Thanks so much for the information! You were exactly right! Work like a charm!
I am so happy to have this fixed. I spent 4 days off and on just on the right side
vertices without any luck at all. Is there a quick fix for the left and bottom? I have
them fixed now. I copied the right side to the left side and changed the signs for
the X vertices, but still had to change some others to make it look right. I copied
the TOP vertices to the Bottom and changed the Y vertices, but still had to change
some others. Glad you were available to help me on this! Have a great day!
Thanks again!!!!!!!