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Wrapper for D3D11 (similar to SFML)

Started by July 19, 2017 03:29 PM
0 comments, last by ProfL 7 years, 6 months ago

Can anyone recommend a wrapper for Direct3D 11 that is similarly simple to use as SFML? I don't need all the image formats etc. BUT I want a simple way to open a window, allocate a texture, buffer, shader.

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