8 minutes ago, NeroGame said:yes yes i create buttons and use the onclick event to call a script
Good. On to some more questions
Do you know how to dynamically make a button disabled/greyed out?
Do you know how to set a variable in script that persists/is stored as long as the game is running? (Doesn't need to be saved for now.)
Do you know how to check a variable in a different script?
Do you know how to disable/enable a specific skin? (What does a "skin" actually mean in your case? Swap texture? Swap model? Something else?)