I'm thinking I might give this a shot. I'd like to make a console game, though. Will this be fine as long as I bundle it with a preconfigured emulator? It would be completely free and self-contained, without requiring any proprietary BIOS, etc.
Oh that's interesting. Like slicer I'd also like to know what platform you will be developing for. The GBA maybe? I've heard that there is an unofficial SDK called DevKitPro which makes creating games for it fairly easy.
By the way, I'm adding a nice feature to my engine (if you can call it that) in preparation for the competition. I've made it so that a game can detect file changes and reload the associated asset without requiring a restart of the game. It's working for shaders now, but will soon also work for textures and sounds.