Well I can see this competition is going to be a disappointment if no one can play the f*cking game except those of us who created it.
I retried today and it seems a reboot fixed the problem. I have updated my review.
Well I can see this competition is going to be a disappointment if no one can play the f*cking game except those of us who created it.
I retried today and it seems a reboot fixed the problem. I have updated my review.
Gamedev journal: http://darkdroid.com
Homepage: http://www.kodingnights.com
Follow me on Twitter: https://twitter.com/kodingnights
Well I can see this competition is going to be a disappointment if no one can play the f*cking game except those of us who created it.
I retried today and it seems a reboot fixed the problem. I have updated my review.
Thanks for the review DKoding, I will look into the freezing issue and the others are known problems.
Remember to mark someones post as helpful if you found it so.
Journal:
http://www.gamedev.net/blog/908-xxchesters-blog/
Portfolio:
http://www.BrandonMcCulligh.ca
Company:
Really cool games everyone, great work!
I had minor problems with playing a few properly as they had fixed resolutions and couldn't be resized (high DPI monitor).
@XXChester, your game just exits at startup after the screen goes black for a second (like it tries to go to fullscreen or change resolution). Is there a log?
Really cool games everyone, great work!
I had minor problems with playing a few properly as they had fixed resolutions and couldn't be resized (high DPI monitor).
@XXChester, your game just exits at startup after the screen goes black for a second (like it tries to go to fullscreen or change resolution). Is there a log?
There isn't unfortunately. I am really regretting submitting the game full-screen now.
Remember to mark someones post as helpful if you found it so.
Journal:
http://www.gamedev.net/blog/908-xxchesters-blog/
Portfolio:
http://www.BrandonMcCulligh.ca
Company:
There isn't unfortunately. I am really regretting submitting the game full-screen now.
Do you have a windowed version?
Would love to try it!
There isn't unfortunately. I am really regretting submitting the game full-screen now.
Do you have a windowed version?
Would love to try it!
I'll throw one up once I get home.
Remember to mark someones post as helpful if you found it so.
Journal:
http://www.gamedev.net/blog/908-xxchesters-blog/
Portfolio:
http://www.BrandonMcCulligh.ca
Company:
sorry for the delayed response, but i could do this. however i'd prefer to have 1 nice clean archive, rather than most every game in 1. and 1 single game in the other.Could'tn you just make a part two and avoid the reupload?Looking at the entry compilation (specifically, the .zip version), I see that Team "That Big Fat Chicken" has a folder, but an empty one--is this correct?
(-(\-) I swear i put them into that folder. welp, time to spend a few hours reuploading all the archives. *sigh*
But unfortunately, we had disabled that dialog because I wrote some code to change resolution from the menu. If allowed, I'd like to enable this Unity Quality settings dialog. Otherwise, we're going to get decent score on graphics and on what we worked so hard.
That is weird, I am running Windows 7 64 bit and 2 monitors at home. Well I can see this competition is going to be a disappointment if no one can play the f*cking game except those of us who created it.
You can see what I thought of it when I finally post my results.... NOW!
Aah, thank you very much! As with DKoding's judging/review, I found your thoughts rather interesting, and much appreciated. ^_^
Slightly nerve-wracking, I'll admit, but appreciated! ^^;
(While I realise that your judgement isn't official, it's tempting to look to it as an early indicator, a means of gauging how my entry might fare in the official judging.)
From the review, discussing the sound effect for the Firebird spell:
My dogs didn't like it either and they went crazy looking for the source.
Hah, my apologies--I hadn't thought of that as a potential issue! XD;;
Leave a comment to let me know what you think of how I judged your game. Judge the judger!
This is all getting very judgemental.
MWAHAHAHAHAHAHA!!!
My Twitter Account: @EbornIan
Under 7 hours until Ludum Dare 33 kicks off!
I'm in this time as well.
Follow my progress here if you want: http://ludumdare.com/compo/2015/08/21/starting-to-get-hyped/
Gamedev journal: http://darkdroid.com
Homepage: http://www.kodingnights.com
Follow me on Twitter: https://twitter.com/kodingnights