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What is the guy called with all the money? boss?

Started by September 08, 2012 01:46 PM
50 comments, last by lTyl 12 years, 4 months ago

ok now that we're back on topic..

the link Simon gave is good.. but there has to be more places I can search for small teams that might not have a company yet?


If a small team havn't yet registered a company then they're not serious enough to bother with(it doesn't cost anything to register a business in most countries), Any team that has registered a company should be listed somewhere (The link i gave you covers sweden, there should be similiar sites that list companies in other countries).

If you want to help people start a company then your best bet is to visit various gamedev communities, universities, etc.
[size="1"]I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!
Actually, he's called the federal reserve chairman. cool.png
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Do you think you can make more money as CEO/managing-director instead of investor?

Because it sounds like it's more expensive to fund a company who will probably want as Simon said.. salary per person minimum 4.5k/month.. and then additional costs.
My plan I had before of being CEO/managing-director without knowing it... was to be the game designer and pay a programmer to join me and then outsource art.
I think I could get away paying a loooot less money as CEO/managing-director than paying a studio.

But I guess it also depends how much you have to invest too..
If you have millions then it probably is better as investor because its easier to invest in several studios then.

Also, how do i approach companies that i want to invest in?
I was thinking more about investing in a specific game... not their studio and all games they do.. because its very possible they might be doing more than just the game im interested in.

Do you think you can make more money as CEO/managing-director instead of investor?

Because it sounds like it's more expensive to fund a company who will probably want as Simon said.. salary per person minimum 4.5k/month.. and then additional costs.
My plan I had before of being CEO/managing-director without knowing it... was to be the game designer and pay a programmer to join me and then outsource art.
I think I could get away paying a loooot less money as CEO/managing-director than paying a studio.

But I guess it also depends how much you have to invest too..
If you have millions then it probably is better as investor because its easier to invest in several studios then.

Also, how do i approach companies that i want to invest in?
I was thinking more about investing in a specific game... not their studio and all games they do.. because its very possible they might be doing more than just the game im interested in.


The minimum salary you can get away with in Sweden is lower, its the employers fee (an extra income tax basically, its just placed on the employers end and called a fee so that the majority of the sheep won't complain about having to pay over 60% income tax) that raise the costs of employing people so much. Paying someone a 20k SEK monthly salary effectivly costs the employer over 30k / month when you add in the 5 weeks paid vacation(Thats the minimum allowed by law), social security fees (~30% of the employees salary(Allthough it is a bit lower for employees under 26) that you have to pay) and insurances,

adding 50% to the salary is a reasonable estimate of the actual cost of having an employee in Sweden. (it can be a bit cheaper but not by much).

Starting your own business always gives you the most room for profit, (If you own everything all the profits are yours).

If you want to invest in a company or project just contact the owner of the company you wish to do business with and be professional, Everyone will sell you a share of their company, project, mother, whatever if you offer up enough money (ok, some people might be unwilling to sell their own mother, but in general you can buy pretty much anything you want if you got enough money, The hard part is finding the good deals, (Alot of startups tend to overvalue their own company or project and thus won't give you a good share for your money).
[size="1"]I don't suffer from insanity, I'm enjoying every minute of it.
The voices in my head may not be real, but they have some good ideas!
I'm sure I'm going to regret this but... Comapnies like EA, which are often pointed at for being very 'cold' have a lot more guidance than you seem to have.
There are a lot of ways your money could be an investment, so long as you don't get too involved with the decisions. You've proven to be disconnected from the industry, and that is never a good sign of success alone (let alone good working environment).
Hand over your money, I can make something good out of it, but don't expect me to hand you the control over what my team develops.

Hand over your money, I can make something good out of it, but don't expect me to hand you the control over what my team develops.


This quote sums it up just about perfectly. You seem to just want to pay people to make you a game so you can rake in the profits (assuming there would be profits). I don't know how others feel, but that pretty much defeats the entire point of indie game development. I'd recommend investing in Google or Apple if you're looking for profits.
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well ofcourse im investing to make money.
otherwise it would be called spending if i just wanted to make a game.

And ofcourse i want to be able to have final say in everything to make sure even more that the game will make a lot of money.. as much as it possibly can.
The devs are not as good choice to put the power of the final say in.. because for one.. they might milk me of my money by never finishing the game.. not working fast enough.. proloning release dates etc.
and secondly, they don't care as much as me about how much money the game makes because I'm paying them.. they don't get money from the profits the game makes.
So they might be focused more on making the game fun in their interest instead of making the game make more money.

they don't care as much as me about how much money the game makes because I'm paying them.. they don't get money from the profits the game makes.

In many cases, developers do still get at least a share of the profits -- and you'll probably find that they'll be more motivated if a successful game will allow them to earn more money.

You would also only be able to impose these sort of conditions if you were providing all of the funding for a project. It's not uncommon that an investor contributes part (but not all) of the funding. You should be expecting to make back your investment, and hopefully make some profit as well, but it's quite common -- especially in smaller projects -- that the developer gets part of the profits as well. It is more common in AAA development that the developer will see minimal (if any) profit, but you wouldn't have the budget for that sort of investment.

It's quite likely the majority of indie developers would simply refuse to work with you under your conditions -- they have other options including Indie Fund, private investors, personal loans, VCs, and Angel investors who might not impose those sort of terms.


they might milk me of my money by never finishing the game.

This is normally avoided by setting milestones that have to be met, and withdrawing funding -- potentially also requiring money already spent to be paid back -- if milestones are not met without a good explanation. It's possible -- and normal -- to enforce schedules without interfering with the entire development process.

- Jason Astle-Adams


This quote sums it up just about perfectly. You seem to just want to pay people to make you a game so you can rake in the profits (assuming there would be profits). I don't know how others feel, but that pretty much defeats the entire point of indie game development. I'd recommend investing in Google or Apple if you're looking for profits.

If this is aimed at me, I think you're missing the point here. I'm merely shielding my team from any dangerous fund-raiser with an agenda. I'm most definitely not in for the money myself (I got a day job for that).
well ofcourse im investing to make money
Invest in something other than games. The returns are low and the risks are extremely high.

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