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What is expected of a texture artist, a concept artist and of a mapper?

Started by June 20, 2010 01:27 PM
0 comments, last by zer0wolf 14 years, 7 months ago
I posted a question a while back in the "Breaking into the industry" section, and was advised to repeat the question here:

(Original Post)

http://www.gamedev.net/community/forums/topic.asp?topic_id=569840

Basically, it read Specifically, what is expected of a texture artist when they go to work on a specifict team/project/game?

I would also like to ask the same question, but with answers relevant to concept artists and map designers.

Any light you can shead would be great.
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