Message to davepermen:
I think they don''t know what''s the meaning of "usw" or do they???
NeHe listen....
hm.. you could be right
hm, whatitis then.. and so on.. aso?
ok.. usw==and so on
we wanna play, not watch the pictures
hm, whatitis then.. and so on.. aso?
ok.. usw==and so on
we wanna play, not watch the pictures
If that's not the help you're after then you're going to have to explain the problem better than what you have. - joanusdmentia
My Page davepermen.net | My Music on Bandcamp and on Soundcloud
What''s ''usw'' in German?
Hey, while you''re at it, you might as well use the Latin... I think everyone gets that: "etc." (et cetera)....
S.
Hey, while you''re at it, you might as well use the Latin... I think everyone gets that: "etc." (et cetera)....
S.
sounds great
how do you plan to connect it to NeHe i think its got to have a NeHe touch to really get people interested?
too bad the BIG GUY doesnt prowl the forum often
how do you plan to connect it to NeHe i think its got to have a NeHe touch to really get people interested?
too bad the BIG GUY doesnt prowl the forum often
hey couldnt we create a new gdnet forum?
each thread can be a tutorial and people could add to that
also its got built in search capability
but organizing the material into categories might be difficult
dave?
each thread can be a tutorial and people could add to that
also its got built in search capability
but organizing the material into categories might be difficult
dave?
im waiting for the other 99... hello?
nope, i''ll start soon, but i dont wanna recreate gamedev! it''s too good for this
and, i dont wanna create a forum, or a new tutorial-page. its an index, just an index, where you can post entries..
this entries could be tutorials, but normaly small ones, please..
we wanna play, not watch the pictures
nope, i''ll start soon, but i dont wanna recreate gamedev! it''s too good for this
and, i dont wanna create a forum, or a new tutorial-page. its an index, just an index, where you can post entries..
this entries could be tutorials, but normaly small ones, please..
we wanna play, not watch the pictures
If that's not the help you're after then you're going to have to explain the problem better than what you have. - joanusdmentia
My Page davepermen.net | My Music on Bandcamp and on Soundcloud
it''s bether when you put in a link to your tutorial, because its more important to get a fast overview of the stuff you searched for, not the complete api/engine then
for example:
how to draw a quad (i know.. stupid.. aniways)
glBegin(GL_QUAD); //Calls openGL that you are beginning drawing a quad now
{
glVertex3d(x1,y1,z1); //first point of the quad
glVertex3d(x2,y2,z2); //second point of the quad
glVertex3d(x3,y3,z3); //third point of the quad
glVertex3d(x4,y4,z4); //fourth and last point of the quad
}glEnd(); //Calls openGL that the quad is finished
note: when you dont use glEnd(), you could draw more than one quad at once, you just have to overgive the next four points for every quad
pseudocode:
glBegin(GL_QUAD);
{
//here your code for quad one
glVertex3d();glVertex3d();glVertex3d();glVertex3d();
//here your code for quad two
glVertex3d();glVertex3d();glVertex3d();glVertex3d();
//here your code for quad three
glVertex3d();glVertex3d();glVertex3d();glVertex3d();
//here your code for quad four
glVertex3d();glVertex3d();glVertex3d();glVertex3d();
}glEnd(); //and you stop drawing quads after 4 ones
we wanna play, not watch the pictures
for example:
how to draw a quad (i know.. stupid.. aniways)
glBegin(GL_QUAD); //Calls openGL that you are beginning drawing a quad now
{
glVertex3d(x1,y1,z1); //first point of the quad
glVertex3d(x2,y2,z2); //second point of the quad
glVertex3d(x3,y3,z3); //third point of the quad
glVertex3d(x4,y4,z4); //fourth and last point of the quad
}glEnd(); //Calls openGL that the quad is finished
note: when you dont use glEnd(), you could draw more than one quad at once, you just have to overgive the next four points for every quad
pseudocode:
glBegin(GL_QUAD);
{
//here your code for quad one
glVertex3d();glVertex3d();glVertex3d();glVertex3d();
//here your code for quad two
glVertex3d();glVertex3d();glVertex3d();glVertex3d();
//here your code for quad three
glVertex3d();glVertex3d();glVertex3d();glVertex3d();
//here your code for quad four
glVertex3d();glVertex3d();glVertex3d();glVertex3d();
}glEnd(); //and you stop drawing quads after 4 ones
we wanna play, not watch the pictures
If that's not the help you're after then you're going to have to explain the problem better than what you have. - joanusdmentia
My Page davepermen.net | My Music on Bandcamp and on Soundcloud
usw = und so weiter = etc.. and im not even german, but close to german.. and yes.. this has absolutely nothing to do with topic.. I know.. but I think you guys got a great idea there.. why not let gamedev host it? then it would be easier found by people and therefore visited more often
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