quote: Original post by dwarfsoft
Are you missing the point? It is not about what has never been done before (although some of it hasn''t) but it is more about what should be thought about. I can''t believe how many games just stick to the same-old-same-old. Might and Magic had herbal magic (for potions) but I still mentioned it. What the document is about is expanding peoples minds, who have just been exposed to Diablo as their only source of game inspiration.
Yes, (I think) I got the point, but reading the document gave me the (as it seems, false) impression that you hadn''t seen these features before. You should give examples of games that have implemented the features you mention, as a reference to whoever wants to implement them in their game.
-Jussi