quote:
Original post by LagRange Name: BrainBot Tactic: inherits the opponents ai class and runs an expandable neural network to analyse it''s tactics Weakness: exceeds the system''s memory and crashes AI-Experience: Ball bouncing off screen edges
[edited by - LagRange on July 17, 2003 4:21:58 PM]
I think you might need a little more experience than that to make brainbot
Name: Drag Queen Tactics: dresses up in the skankiest clothing possible (often being a very short skirt and a very small tube top) and attempts to flirt with the enemy on sight usually the enemy notices he forgot the shave, and if not then they without a doubt notice there''s a little something extra protruding from that lil skirt he''s wearing and shoot him on sight
AI exp: not much, lil bit of robocode, and a couple other random odd jobs i''ve done, but nothing major
name: Bushman tactics: Emulates that ''hilarious'' thing from carttons/dumb ''comedies'' of dressing up like a tree and creeping up on opponent; every time they turn around it stops. weaknesses: Likely to lose against stupid bots who go round setting fire to trees by mistake.
name: The Rock tactics: It is, in fact, a rock. strengths: Invincible weaknesses: Offensive capability limited to hoping the opponent trips over it. Possibly a good tag-mate for bushman - anyone stupid enough to try to blow up a tree is likely to walk into rocks a lot!
quote:
Original post by d000hg weaknesses: Offensive capability limited to hoping the opponent trips over it. Possibly a good tag-mate for bushman - anyone stupid enough to try to blow up a tree is likely to walk into rocks a lot!
erm...... Like the Test bot''s that come with the Exe! They walk into trees and rocks alot, often shooting the trees!
name: BOTsing tactics: -run like hell -...randomly -annoy spectators with irritating chat messages -execute putc(0, ((FILE*)0)); when losing hehe -try not to kill self -run more ai experience: hardly any