quote: Original post by walkingcarcass
a freind of mine had an idea: in a scary part of the game, play a loud sound out of the speakers in the region 25kHz-30kHz. the player won''t hear it but if they have a dog it may start barking or howling. only trouble it it temporarily seperates the player from the game, but it could freak people out (i would) and get them playing with a little more apprehension.
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Wow, thats a really really cool idea, and could be done very well. It kindov reminds me of the time i was watching the mothman prophecies, and the phone had just wrung a bunch of times in the movie and there were those screeching noises, then it showed a phone shot and the guy was waiting for the phone to ring then BAM my phone rang and everyone in the room jumped. The phone never rang in the movie but it was really creepy when it happend.
I like the idea of the light game, sounds pretty cool.
And i dont think the story to the game can scare you, but it is what makes other things scary, The plot, music, graphics. But its other things that make you scared like sudden things that make you jump, or things that scare you to do, like for me opening the door to the butcher''s room, or going down the stairs into the next level in diablo 1. But the plot, music, graphics all make things like this work.
And on a side note, i think creatures that are from space or spacelike are not that scary. Things like demons, vampires, mean bloddy people are all scarier.